Thank you for posting the effects!campbeme wrote:Hey Guys,
Sorry for my late response here, I have attached the missing effect files and textures here for the Williamtowm scenery. I have already added them into the next Williamtown package in the works so they should not get missed again.
Mark
RAAF Williamtown Hornets package by Mark Campbell
Re: RAAF Williamtown Hornets package by Mark Campbell
AVSIM Library Director
Re: RAAF Williamtown Hornets package by Mark Campbell
Some real life shots from Williamtown... with a new special livery!
http://zone-five.net/showthread.php?p=203444#post203444
http://zone-five.net/showthread.php?p=203444#post203444
- Dark Morelia
- Captain
- Posts: 248
- Joined: 15 Feb 2007, 04:02
- Version: FS9
- Location: Hervey Bay, Australia
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Re: RAAF Williamtown Hornets package by Mark Campbell
I was planning on painting the two 70th anniversary Hornets this week, but I haven't found the time maybe next week.
Re: RAAF Williamtown Hornets package by Mark Campbell
They look sweet Drew, they'd make a really great add-on.
Mark G
Mark G
Re: RAAF Williamtown Hornets package by Mark Campbell
Superb as always, great scenery almost like being there for real.
Regards
Tim
Scenery Designer
Tim
Scenery Designer
Re: RAAF Williamtown Hornets package by Mark Campbell
First off, awesome package. I love all of the new Hornets. Couldn't ask for more. I did notice something strange though. I was following two of them as they taxied out and the lead did something I have never seen before. As he (she) held short, the afterburner effects started and the exhaust nozzles did their animations. Once the aircraft got to the runway, the afterburner went out, the exhaust nozzles stayed wide open and the aircraft took off. Second aircraft took off as one would expect a Hornet (taxi onto runway, light afterburner, and away it went). Has anyone else had this happen or was this just a quirk?
Re: RAAF Williamtown Hornets package by Mark Campbell
Just ran some tests and I think it isn't. At first I thought it was maybe an AFCAD issue because I forgot to delete the old afcad (helps to read the readme, I guess ). I deleted it and reloaded flightsim. Monday morning time is 8:04. Two ship departure. Depot 50 and 51. 51 has no issues but 50 did same thing 3 out of 4 times. Any thoughts? When I did tests I had fraps going so I took screenshots to illustrate what I mean. I can post if anyone wants to see them.campbeme wrote:Fingers crossed its just a quirk.
Mark
Re: RAAF Williamtown Hornets package by Mark Campbell
The afterburner effect is triggered by the strobe lights coming on.
When you watch the aircraft, the strobe lights should not come on until the aircraft has been cleared for takeoff or cleared into position on the runway.
When the strobe lights are triggered on, this starts a countdown timer that we control that then starts the afterburner effect.
Not sure about the nozzle animations, that's something Drew came up with.
Are the strobe lights flashing while the aircraft is sitting there??
When you watch the aircraft, the strobe lights should not come on until the aircraft has been cleared for takeoff or cleared into position on the runway.
When the strobe lights are triggered on, this starts a countdown timer that we control that then starts the afterburner effect.
Not sure about the nozzle animations, that's something Drew came up with.
Are the strobe lights flashing while the aircraft is sitting there??
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Re: RAAF Williamtown Hornets package by Mark Campbell
I think the strobes never came on to be honest. I noticed the aircraft was very jerky as it was taxiing. As it approached the runway it was constantly starting and stopping. I will am going to try and capture it on video and I will post a link if I get it.MIKE JG wrote:The afterburner effect is triggered by the strobe lights coming on.
When you watch the aircraft, the strobe lights should not come on until the aircraft has been cleared for takeoff or cleared into position on the runway.
When the strobe lights are triggered on, this starts a countdown timer that we control that then starts the afterburner effect.
Not sure about the nozzle animations, that's something Drew came up with.
Are the strobe lights flashing while the aircraft is sitting there??
Last edited by redtail58554 on 06 Apr 2012, 20:37, edited 1 time in total.
Re: RAAF Williamtown Hornets package by Mark Campbell
What are you viewing it with, Traffic View Board by chance?
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Re: RAAF Williamtown Hornets package by Mark Campbell
Yes I am. Just tried viewing from a Robinson and everything was fine.MIKE JG wrote:What are you viewing it with, Traffic View Board by chance?
Re: RAAF Williamtown Hornets package by Mark Campbell
Yea TVB can cause some weird problems like this one.
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Re: RAAF Williamtown Hornets package by Mark Campbell
Matt,
I have had some trouble on occasions with TVB, aircraft keeping stopping whilst taxying etc. A real pain.
How I managed to cure each time, so far, was to rename my fs9.cfg file and let fs9 build a new one. Then I copied relevant sections like my joystick settings back across into the relevant place in the new one.
I really can't explain why it works but so far it has fixed it each time. The last time I basically copied everything back, using a compare proggy, so that it was identical and it still worked.
I have had some trouble on occasions with TVB, aircraft keeping stopping whilst taxying etc. A real pain.
How I managed to cure each time, so far, was to rename my fs9.cfg file and let fs9 build a new one. Then I copied relevant sections like my joystick settings back across into the relevant place in the new one.
I really can't explain why it works but so far it has fixed it each time. The last time I basically copied everything back, using a compare proggy, so that it was identical and it still worked.
Steve
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Quid Si Coelum Ruat
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Quid Si Coelum Ruat
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