
RAF West Raynham (Hawker Hunter)
RAF West Raynham (Hawker Hunter)
I thought I would share this with you. It's made entirely from MAIW/Ted Andrews RAF buildings/hangars/operation/technical and domestic scenery. The vegetation is from UKVFR packages - so if you don't have that package the trees and shrubs won't show and you'll have to plant your own
I make no claims as regards accuracy, it's just something I put together so that I had a base for John Young's fabulous Hawker Hunters (1 and 54 Sqn) to fly from.

- Attachments
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- AFX_EGYV.bgl
- (26.56 KiB) Downloaded 94 times
Re: RAF West Raynham (Hawker Hunter)
Flight plans and scenery bgl for West Raynham. The scenery is aligned to the Horizon's VFR Phot Scenery.
- Attachments
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- West_Raynham_Buildings.bgl
- (27.42 KiB) Downloaded 106 times
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- Traffic_West_Raynham.bgl
- (15.84 KiB) Downloaded 148 times
Re: RAF West Raynham (Hawker Hunter)
Finally, a flatten file for those who might need it.
- Attachments
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- Raf_West_Raynham_LWM2.BGL
- (412 Bytes) Downloaded 96 times
- zsoltfireman
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Re: RAF West Raynham (Hawker Hunter)
Hello,
I'm glad!!!!
Thank you, but What went wrong?

Please help me!
Zsolt
I'm glad!!!!
Thank you, but What went wrong?


Please help me!
Zsolt
- zsoltfireman
- Lieutenant Colonel
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Re: RAF West Raynham (Hawker Hunter)
This, what do you mean?
Explain precisely
I would be grateful!
Zsolt
Explain precisely
I would be grateful!
Zsolt
Re: RAF West Raynham (Hawker Hunter)
Zsolt, try this attached see if that clears the problem. I've drawn an Autogen exclude around the whole base which should stop the autogen trees appearing. I've no way of testing it as I use the VFR photo scenery.
Dave
Dave
- Attachments
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- AFX_EGYV_2004.bgl
- (26.88 KiB) Downloaded 132 times
- zsoltfireman
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Re: RAF West Raynham (Hawker Hunter)
Thank you!
- zsoltfireman
- Lieutenant Colonel
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Re: RAF West Raynham (Hawker Hunter)
Now everything is fine, but the AI traffic is not

This ACG Hunter RAF AI package is in place!
Traffic_West_Raynham.bgl Traffic file are in place
What is wrong?

This ACG Hunter RAF AI package is in place!
Traffic_West_Raynham.bgl Traffic file are in place
What is wrong?
Re: RAF West Raynham (Hawker Hunter)
In which folder have you put the Traffic BGL in? Have you altered any of the titles in the Aircraft.cfg for the Hunter?
- zsoltfireman
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Re: RAF West Raynham (Hawker Hunter)
traffic file route= scenery --> world ---> scenerydaveh wrote:In which folder have you put the Traffic BGL in? Have you altered any of the titles in the Aircraft.cfg for the Hunter?
aircraft.cfg here: http://minus.com/lf3cstgmKFk3Z

Re: RAF West Raynham (Hawker Hunter)
There's no file at the link. I've attached my copy of the Aircraft.cfg, which has not been altered since downloading it, for you to compare with your own.
- Attachments
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- Aircraft.cfg
- (20.62 KiB) Downloaded 77 times
- zsoltfireman
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Re: RAF West Raynham (Hawker Hunter)
Yes!daveh wrote:There's no file at the link. I've attached my copy of the Aircraft.cfg, which has not been altered since downloading it, for you to compare with your own.
Match the two aircraft.cfg files!
I do not understand....

Re: RAF West Raynham (Hawker Hunter)
What percentage have you got you traffic slider set to? If it's below 100% trying upping it to that and see if you get anything. Otherwise I'm completely stumped 

- zsoltfireman
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Re: RAF West Raynham (Hawker Hunter)
I use always 100%daveh wrote:What percentage have you got you traffic slider set to? If it's below 100% trying upping it to that and see if you get anything. Otherwise I'm completely stumped
I'm very sad!

Re: RAF West Raynham (Hawker Hunter)
One other possibility is that the traffic file may have become corrupted - try downloading it again see if that solves the problem.
Re: RAF West Raynham (Hawker Hunter)
I think I may have found the problem - the parking spots at West Raynham are 10m whereas the Hunter radius is 16m, which could explain why nothing is showing.....but thanks for the scenery though Dave, marvellous stuff! 

Re: RAF West Raynham (Hawker Hunter)

Re: RAF West Raynham (Hawker Hunter)
No probs mate - I know what it's like putting scenery or anything else together for that matter - there is usually something that goes astray; fixed it now and here's the result
EDIT: BTW, just altering the size of the parking spots will do it - I didn't delete any


and overhead......some "young" puppies having a play

Cheers
EDIT: BTW, just altering the size of the parking spots will do it - I didn't delete any



and overhead......some "young" puppies having a play


Cheers
Last edited by delbydoo on 17 May 2012, 20:47, edited 1 time in total.