All things Military AI that don't fit anywhere else.
campbeme
MAIW Staff
Posts: 3293 Joined: 24 Jun 2007, 11:58
Version: FSX
Post
by campbeme » 29 Jun 2012, 15:59
Just thought I would share some WIP shots of a upcoming MAIW package I'm currently working on.
Having loads of fun putting this one together, Custom Scenery, Awesome new AI model and lots of colour.
Don't ask me for any release dates as I will ignor them, but you can see its getting close.
Mark
Last edited by
campbeme on 29 Jun 2012, 16:41, edited 3 times in total.
Mark
shaggy22
MAIW Developer
Posts: 1673 Joined: 12 Aug 2009, 14:18
Version: P3D
Location: England, Leicester
Contact:
Post
by shaggy22 » 29 Jun 2012, 16:01
ooooh very nice. Is that a Caribou i see in the last shot?
campbeme
MAIW Staff
Posts: 3293 Joined: 24 Jun 2007, 11:58
Version: FSX
Post
by campbeme » 29 Jun 2012, 16:03
shaggy22 wrote: ooooh very nice. Is that a Caribou i see in the last shot?
Yep it's a Caribou, but it's not part of the package.....just a retro thing I have.
Mark
Mark
RKE
Lieutenant Colonel
Posts: 809 Joined: 26 Sep 2007, 21:37
Version: P3D
Location: Odense, Denmark
Post
by RKE » 29 Jun 2012, 16:16
The Caribou was released by Andrew Hall a while ago and can be found as gai_caribou_bp.zip at Flightsim.com. If you have the ADF package, there's some flightplans for them in that
bismarck
MAIW Developer
Posts: 2377 Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy
Post
by bismarck » 29 Jun 2012, 16:23
Very nice.
Did you use Flight Recorder for the formation?
Giorgio
campbeme
MAIW Staff
Posts: 3293 Joined: 24 Jun 2007, 11:58
Version: FSX
Post
by campbeme » 29 Jun 2012, 16:25
RKE wrote: The Caribou was released by Andrew Hall a while ago and can be found as gai_caribou_bp.zip at Flightsim.com. If you have the ADF package, there's some flightplans for them in that
Andrew also did all the fabulous paints for this upcoming package.
Mark
Mark
campbeme
MAIW Staff
Posts: 3293 Joined: 24 Jun 2007, 11:58
Version: FSX
Post
by campbeme » 29 Jun 2012, 16:29
bismarck wrote: Very nice.
Did you use Flight Recorder for the formation?
Giorgio
Nope...100% KRMG AI, the package will do this for you.
Mark
Mark
Victory103
Colonel
Posts: 4076 Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX
Post
by Victory103 » 29 Jun 2012, 16:35
Very cool, combined with the preview shots on the homepage, I see the AI skies quickly filling with PC-9/T-6's very soon.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
campbeme
MAIW Staff
Posts: 3293 Joined: 24 Jun 2007, 11:58
Version: FSX
Post
by campbeme » 29 Jun 2012, 16:39
Victory103 wrote: Very cool, combined with the preview shots on the homepage, I see the AI skies quickly filling with PC-9/T-6's very soon.
And the best thing about it is this time there are two totally dedicated model sets for both PC9 and Texan II
Mark
Mark
fishlips
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by fishlips » 30 Jun 2012, 15:51
Not quite telling the full story there Mark! These things breed!
campbeme
MAIW Staff
Posts: 3293 Joined: 24 Jun 2007, 11:58
Version: FSX
Post
by campbeme » 30 Jun 2012, 16:06
fishlips wrote: Not quite telling the full story there Mark! These things breed!
But Im not fibbing either am I Mark
I dont even own FSrecorder, let alone know how to use it.
Like I said 100% KRMG AI. It will all become clear when you all download it.
Mark
Mark
fishlips
Post
by fishlips » 30 Jun 2012, 16:16
I can't wait to see them. Just because a person helps develop these toys doesn't mean that we get an early look at the package so I'm very excited, and it doesn't stop there!
Much more to come!