Santa Lucia FSX
- shaggy22
- MAIW Developer
- Posts: 1584
- Joined: 12 Aug 2009, 14:18
- Version: P3D
- Location: England, Leicester
- Contact:
Santa Lucia FSX
This package works very well in FSX as a whole, you'll just need the attached file to remove the vegetation. Just place in the MAIW Santa Lucia (MMSM) folder & all should be well.
- Attachments
-
- MMSM_FSX.BGL
- (284 Bytes) Downloaded 39 times
Dan
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
- Victory103
- Colonel
- Posts: 3979
- Joined: 13 Aug 2007, 03:35
- Version: P3D
- Location: KPHX
Re: Santa Lucia FSX
Installing the main pack now, thanks for this.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
- shaggy22
- MAIW Developer
- Posts: 1584
- Joined: 12 Aug 2009, 14:18
- Version: P3D
- Location: England, Leicester
- Contact:
Re: Santa Lucia FSX
No probs mateVictory103 wrote:Installing the main pack now, thanks for this.
Dan
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
Re: Santa Lucia FSX
Does it also flatten? I am using FS Genesis and UTX so I'm not sure that makes a difference.
- Victory103
- Colonel
- Posts: 3979
- Joined: 13 Aug 2007, 03:35
- Version: P3D
- Location: KPHX
Re: Santa Lucia FSX
I have adjusted mine to get the autogen foliage out and make it flat to fit the terrain, that was simple enough.
But here is whole new flavor of FSX wierd behavior: The customer object BGL file keeps disappearing from my designated addon scenery folder. Seems like every time I compile a new ADE file I lose that custom object file. Maybe I will just rename both and see if FSX just objects to the name.... sure would not surprise me.
But here is whole new flavor of FSX wierd behavior: The customer object BGL file keeps disappearing from my designated addon scenery folder. Seems like every time I compile a new ADE file I lose that custom object file. Maybe I will just rename both and see if FSX just objects to the name.... sure would not surprise me.
Re: Santa Lucia FSX
Hi
Superb work as always. Just a little issue
For whatever reason the traffic does not work.
Could you help me with that one please?
Thanks
Superb work as always. Just a little issue
For whatever reason the traffic does not work.
Could you help me with that one please?
Thanks
sMaj "JAZZ" ETIENNE
336th Fighter Squadron
4th Fighter Wing
"Fourth...But First!"
Air Combat Command
Seymour Johnson AFB, NC
www.simairforce.org
336th Fighter Squadron
4th Fighter Wing
"Fourth...But First!"
Air Combat Command
Seymour Johnson AFB, NC
www.simairforce.org
- shaggy22
- MAIW Developer
- Posts: 1584
- Joined: 12 Aug 2009, 14:18
- Version: P3D
- Location: England, Leicester
- Contact:
Re: Santa Lucia FSX
Have you checked for rogue fs9 traffic files in your system?Jazz wrote:Hi
Superb work as always. Just a little issue
For whatever reason the traffic does not work.
Could you help me with that one please?
Thanks
Dan
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
Re: Santa Lucia FSX
shaggy22 wrote:Have you checked for rogue fs9 traffic files in your system?Jazz wrote:Hi
Superb work as always. Just a little issue
For whatever reason the traffic does not work.
Could you help me with that one please?
Thanks
shaggy22 wrote:Have you checked for rogue fs9 traffic files in your system?Jazz wrote:Hi
Superb work as always. Just a little issue
For whatever reason the traffic does not work.
Could you help me with that one please?
Thanks
Hi Shaggy. I did, i Also do not Have any issue with any other package as i can see the F16a from mcentire. ...
sMaj "JAZZ" ETIENNE
336th Fighter Squadron
4th Fighter Wing
"Fourth...But First!"
Air Combat Command
Seymour Johnson AFB, NC
www.simairforce.org
336th Fighter Squadron
4th Fighter Wing
"Fourth...But First!"
Air Combat Command
Seymour Johnson AFB, NC
www.simairforce.org
- shaggy22
- MAIW Developer
- Posts: 1584
- Joined: 12 Aug 2009, 14:18
- Version: P3D
- Location: England, Leicester
- Contact:
Re: Santa Lucia FSX
Has the scenery been activated properly?
Dan
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
Re: Santa Lucia FSX
Yes Sir. I guess i did..scenery in addon scenery folder.shaggy22 wrote:Has the scenery been activated properly?
aircrafts in simobject/aircraft folder
traffic file in scenery/world/ folder
sMaj "JAZZ" ETIENNE
336th Fighter Squadron
4th Fighter Wing
"Fourth...But First!"
Air Combat Command
Seymour Johnson AFB, NC
www.simairforce.org
336th Fighter Squadron
4th Fighter Wing
"Fourth...But First!"
Air Combat Command
Seymour Johnson AFB, NC
www.simairforce.org
- shaggy22
- MAIW Developer
- Posts: 1584
- Joined: 12 Aug 2009, 14:18
- Version: P3D
- Location: England, Leicester
- Contact:
Re: Santa Lucia FSX
In which case I have no idea at all. I run FSX on my system & it runs fine. The normal problem in this case is fs9 files that haven't been converted, did you convert the traffic file using aifp?
Dan
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
Re: Santa Lucia FSX
Hi Shaggy I fixed the ai traffic issue. But I have a pbm of elevation I believe as when I use the tower view I almost have a top down view>shaggy22 wrote:In which case I have no idea at all. I run FSX on my system & it runs fine. The normal problem in this case is fs9 files that haven't been converted, did you convert the traffic file using aifp?
Would you know where the problem comes from?
Thanks
sMaj "JAZZ" ETIENNE
336th Fighter Squadron
4th Fighter Wing
"Fourth...But First!"
Air Combat Command
Seymour Johnson AFB, NC
www.simairforce.org
336th Fighter Squadron
4th Fighter Wing
"Fourth...But First!"
Air Combat Command
Seymour Johnson AFB, NC
www.simairforce.org
- shaggy22
- MAIW Developer
- Posts: 1584
- Joined: 12 Aug 2009, 14:18
- Version: P3D
- Location: England, Leicester
- Contact:
Re: Santa Lucia FSX
Glad it's fixed mate. The top down view I have no idea about. I think it may be a FSX default & i've haven't got a clue how to change it, sorry.Jazz wrote:Hi Shaggy I fixed the ai traffic issue. But I have a pbm of elevation I believe as when I use the tower view I almost have a top down view>
Would you know where the problem comes from?
Thanks
Dan
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/