Hey guys, can someone please put me on the right path here. Below are two fuselages. The lower one is the basic LOD 1 P3 fuse and the upper one is my attempt to reduce polys by joining points. In reading the Aardvarks' description of this method they seem to be using something besides FSDS (Lightwave I think) because I cannot figure out any way to join polys other than joining their points. They say something about joining adjacent sides but I can't figure out how to do that. And the project statistics dialog box shows that these fuses have exactly the same number of polys.
If there is a method of joining polys in FSDS 3, I would sure like to know it. Help please.
When you join points, the poly's still exist, you have to go into poly mode and cycle through them, deleting the invisible ones. They show up as just a line.
Oh, that's interesting - it works! I never used that feature
If we are talking about LOD making that for complicated parts I just "wait" until have a LOD when change does not matter too much and then apply a new part completely don from scratch.