Behind the fence at Minot AFB in FSX

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campbeme
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Behind the fence at Minot AFB in FSX

Post by campbeme »

Just a couple of dusk shots from behind the fence of John Stinstrom's Minot AFB reloaded for FSX.

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Awesome stuff big thanks to Mike and John.
Mark
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Re: Behind the fence at Minot AFB in FSX

Post by djnocturnal »

Great shots Mark!
fishlips

Re: Behind the fence at Minot AFB in FSX

Post by fishlips »

Absolutely FAB. Great AI model and terriffic scenery models.
Well done to all.
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campbeme
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Re: Behind the fence at Minot AFB in FSX

Post by campbeme »

On that last shot it looks like there is a new bump on the Buffs back, its just the angle of shot caught by BOB, which got a water tower in the background in view of shot...lol :shock:
Mark
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Re: Behind the fence at Minot AFB in FSX

Post by ronniegj »

The last shot is so close to what I had seen as a young teenage living on an air force base back in the mid '60s' and brings out some very strong emotions! Thanks for the memories. Ron
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campbeme
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Re: Behind the fence at Minot AFB in FSX

Post by campbeme »

ronniegj wrote:The last shot is so close to what I had seen as a young teenage living on an air force base back in the mid '60s' and brings out some very strong emotions! Thanks for the memories. Ron
:smt023
Mark
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Re: Behind the fence at Minot AFB in FSX

Post by delbydoo »

Awesome shots Mark 8)
AFmoose76

Re: Behind the fence at Minot AFB in FSX

Post by AFmoose76 »

How did you get around the texture issues with textures in FSX? I have the fs9 scenery laid over MSE north Dakota and it looks amazing. The only 2 issues I have are with tree objects around the buildings near the hangars (appear as black rectangles), and the tree lines on the east and west end of the field (are transparent wide rectangles that remove everything behind them).

Thanks,

Gary
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campbeme
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Re: Behind the fence at Minot AFB in FSX

Post by campbeme »

I converted the models to FSX format and changed the material properties to FSX standard. The process is not perfect, as FSX does not like FS9 models which use decal textures converted to FSX format (textures placed on textures). What I found was windows and doors flash when the models are converted, it's the two textures fighting to be on top which I found off putting. Some authors work, works perfect after the process and some do not look so good. I will get back to this someday.
Mark
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Re: Behind the fence at Minot AFB in FSX

Post by gsnde »

I might be on the wrong track, but if I remember correctly you can overcome that flashing by changing the Zbias value slightly when converting the models.
Cheers,
Martin
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campbeme
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Re: Behind the fence at Minot AFB in FSX

Post by campbeme »

gsnde wrote:I might be on the wrong track, but if I remember correctly you can overcome that flashing by changing the Zbias value slightly when converting the models.
Martin,

if you can find this data, I will gladly try it out. No rush as I'm on the move so not doing a lot of FS at present.
Mark
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