AFB Minot

Share hints and tricks or your own modifications for MAIW Packages in Flight Simulator X and Prepar3D.
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Redtail
Second Lieutenant
Second Lieutenant
Posts: 33
Joined: 07 Oct 2013, 14:35
Version: FSX
Location: Northern Highlands Scotland.

AFB Minot

Post by Redtail »

Can anyone help me please.I appear to have the same problems that others have had with AFB Barksdale.A lack of aircraft.I have the nine
Buffs in the stand-by area but no others.I am assuming it relates to the size of the parking slots between FS9 and FSX.
Can anyone help as per Barksdale with a replacement file please :oops:
Redtail
Second Lieutenant
Second Lieutenant
Posts: 33
Joined: 07 Oct 2013, 14:35
Version: FSX
Location: Northern Highlands Scotland.

Re: AFB Minot

Post by Redtail »

Before anyone starts looking at providing an updated BGL. file for this,there is no need.
With the new ADE 1.6 version I have been able to apply the changes to the parking sizing myself
all is well :lol:
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zsoltfireman
Lieutenant Colonel
Lieutenant Colonel
Posts: 925
Joined: 05 Nov 2008, 05:23
Version: P3D
Location: Budapest/Hungary

Re: AFB Minot

Post by zsoltfireman »

There is a solution that should be the Minot perfect?
Unfortunately, water surfaces appear
the altitude, there is a problem
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