JASDF Bases
- Victory103
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Re: JASDF Bases
Didn't realize there was an AI T-5! Hope you get the US Army bug again soon.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
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Re: JASDF Bases
There isn't... Those are AI Bonanzas with fake canopies painted on them. I told you've... I've gone insane.Victory103 wrote:Didn't realize there was an AI T-5!
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Re: JASDF Bases
JMSDF Ozuki (RJOZ)
Contains scenery, repaints and flightplans for the 201 Kyoiku Kokutai
https://www.mediafire.com/?icm6mwc176nlzy1
Uses mostly old friends for scenery libraries:
Atsugi
Beaufort
GGSE
JGSE
MAIW ABO
MAIW Cargo
MAIW RAF Hangers
Parking lots large SS
The "T-5s" as mentioned are creative disguises on AI Bonanzas. The model is available on Avsim as ai_beechcraft_be36.zip
Note: The T-5 is in fact a direct descendant of the Bonanza and still retains the same wings, landing gear and horizontal stabilzer.
Contains scenery, repaints and flightplans for the 201 Kyoiku Kokutai
https://www.mediafire.com/?icm6mwc176nlzy1
Uses mostly old friends for scenery libraries:
Atsugi
Beaufort
GGSE
JGSE
MAIW ABO
MAIW Cargo
MAIW RAF Hangers
Parking lots large SS
The "T-5s" as mentioned are creative disguises on AI Bonanzas. The model is available on Avsim as ai_beechcraft_be36.zip
Note: The T-5 is in fact a direct descendant of the Bonanza and still retains the same wings, landing gear and horizontal stabilzer.
Re: JASDF Bases
Thanks, once again.
Steve
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Re: JASDF Bases
I'm running out of superlatives here 

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Re: JASDF Bases
I know it's been a while since I did any Japanese stuff, and I don't have a scenery or AI pack ready now... but how about a pair of "what if" repaints for the Alphasim Osprey:
V-22 in the U-125A paint scheme

V-22 in the UH-60J paint scheme

http://www.mediafire.com/download/1zlv2 ... spreys.zip
I only included the files that were changed, so copy a the contents of a full texture folder and over write these files into it.
V-22 in the U-125A paint scheme

V-22 in the UH-60J paint scheme

http://www.mediafire.com/download/1zlv2 ... spreys.zip
I only included the files that were changed, so copy a the contents of a full texture folder and over write these files into it.
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Re: JASDF Bases
Update in progress:


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- MAIW Veteran
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Re: JASDF Bases
MCAS Iwakuni 2015
http://www.mediafire.com/download/9sxt0 ... i_2015.zip
This is a followup to the Iwakuni I did just about 2 years ago with updates to reflect the state of construction in the first half of 2015. In this update Marine Air Group 12 has moved to it's new ramp and hangars and the old ramp is being torn up. The new ramp for Carrier Air Wing 5 is still under construction with an expected transition from Atsugi in 2017. VMGR-152 has completed it's move from MCAS Futenma.

If you wish to use this updated version, please delete all the files from the prior release, copy the Iwakuni 2015 folder into your addon scenery folder and activate it.
In order for the scenery to display properly you will need the following libraries:
Atsugi object library
Beaufort object library
Fence JS
FS9 jetways SS
GGSE
JGSE
Lights SS V2
MAIW ABO
MAIW Cargo
MAIW Humvee
MAIW RAF Hangers library
MCDmiiltary
MG ADF 40ft Trucks
MG man trucks
Parking lots large ss
Marks anim escatator
AI traffic:
USMC
VMFA-212: V212 (retro and/or future)
F-18 paints and flight plans by Aaron Haase
VMFA-242: V242
MAIW Iwakuni Package
H&HS: 5G
MAIW Iwakuni package
VMGR-152: V152
KC-130J paints and flightplans included
VMGR-152 has been previously featured in the Military AI Works United States Navy & United States Marine Corp Lockheed K/C-130 Complete Package with older model aircraft at MCAS Futenma. This represents their new KC-130Js and the move to MCAS Iwakuni. The older representation should be removed.
JMSDF
71 Kokutai: 71K
US-1... Seriously, if you ever find one of these for AI, let me know.
81 Kokutai: 81K
EP-3 paints and flightplans by Ray Parker
OP-3C paints and flightplans included
91 Kokutai: 91K
U-36A paints and flightplans by Jason King
UP-3D paints and flightplans included
http://www.mediafire.com/download/9sxt0 ... i_2015.zip
This is a followup to the Iwakuni I did just about 2 years ago with updates to reflect the state of construction in the first half of 2015. In this update Marine Air Group 12 has moved to it's new ramp and hangars and the old ramp is being torn up. The new ramp for Carrier Air Wing 5 is still under construction with an expected transition from Atsugi in 2017. VMGR-152 has completed it's move from MCAS Futenma.

If you wish to use this updated version, please delete all the files from the prior release, copy the Iwakuni 2015 folder into your addon scenery folder and activate it.
In order for the scenery to display properly you will need the following libraries:
Atsugi object library
Beaufort object library
Fence JS
FS9 jetways SS
GGSE
JGSE
Lights SS V2
MAIW ABO
MAIW Cargo
MAIW Humvee
MAIW RAF Hangers library
MCDmiiltary
MG ADF 40ft Trucks
MG man trucks
Parking lots large ss
Marks anim escatator
AI traffic:
USMC
VMFA-212: V212 (retro and/or future)
F-18 paints and flight plans by Aaron Haase
VMFA-242: V242
MAIW Iwakuni Package
H&HS: 5G
MAIW Iwakuni package
VMGR-152: V152
KC-130J paints and flightplans included
VMGR-152 has been previously featured in the Military AI Works United States Navy & United States Marine Corp Lockheed K/C-130 Complete Package with older model aircraft at MCAS Futenma. This represents their new KC-130Js and the move to MCAS Iwakuni. The older representation should be removed.
JMSDF
71 Kokutai: 71K
US-1... Seriously, if you ever find one of these for AI, let me know.
81 Kokutai: 81K
EP-3 paints and flightplans by Ray Parker
OP-3C paints and flightplans included
91 Kokutai: 91K
U-36A paints and flightplans by Jason King
UP-3D paints and flightplans included
Re: JASDF Bases
What a nice package!
I have a question, are you sure MAIW did a package with VMGR-152 in it? What was the package name? Or what was the traffic file name? Cause I can not find it in all my traffic files. I thought it was in the MCAS Iwakuni package, but that just has VMFA (AW)-242 and Iwakuni H&HS aviation detachment.
Edit: Looking through the Owls Nest website I did find the package that had VMGR-152. It looks like that was a package I missed because I don't have any of those USMC Hercs that was in that package.
I have a question, are you sure MAIW did a package with VMGR-152 in it? What was the package name? Or what was the traffic file name? Cause I can not find it in all my traffic files. I thought it was in the MCAS Iwakuni package, but that just has VMFA (AW)-242 and Iwakuni H&HS aviation detachment.
Edit: Looking through the Owls Nest website I did find the package that had VMGR-152. It looks like that was a package I missed because I don't have any of those USMC Hercs that was in that package.
- Victory103
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- Version: P3D
- Location: KPHX
Re: JASDF Bases
Great job on this. I use the gonavy.jp site to see what squadrons are on UDP, but never really add FPs for them to fly.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
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Re: JASDF Bases
The Vikings were part of the MAIW Mirimar package. I can probably toss together some FPs for anyone that wants to put them on deployment to Iwakuni.
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Re: JASDF Bases
Attached is a traffic file that puts elements of VMFA(AW)-225 (MAIW Miramar) and VMA-231 (MAIW Cherry Point) on deployment at MCAS Iwakuni. VMFA-323 is right now at Iwakuni but their deployment is supposed to be wrapping up very soon, so I didn't include them. When I find out who is replacing them I will make something for them.
Also attached is a modified AFCAD file to provide parking for the deployed units on the MAG-12 ramp
Also attached is a modified AFCAD file to provide parking for the deployed units on the MAG-12 ramp
- Attachments
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- RJOI_ADE9_BN.BGL
- (66.77 KiB) Downloaded 139 times
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- Traffic_Iwakuni Deployments.bgl
- (12.84 KiB) Downloaded 144 times
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Re: JASDF Bases
One of these things is not like the others:

A little experiment to see how the PSAI Alpha Jet E does as a stand in for a Kawasaki T-4. There is no true AI T-4 and the KBT version does not do very well as AI, especially with more than a handful present at any given time. Ashiya alone is supposed to have more than 30 of these buggers with about 200 total in service.

A little experiment to see how the PSAI Alpha Jet E does as a stand in for a Kawasaki T-4. There is no true AI T-4 and the KBT version does not do very well as AI, especially with more than a handful present at any given time. Ashiya alone is supposed to have more than 30 of these buggers with about 200 total in service.
Re: JASDF Bases
Whilst a genuine T-4 would be preferable is definitely passable.
Incidentally, if any modeller fancied modding the Alpha to the T-4 then Pascal did make his source available for just such a project.
Incidentally, if any modeller fancied modding the Alpha to the T-4 then Pascal did make his source available for just such a project.
Steve
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Quid Si Coelum Ruat
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Quid Si Coelum Ruat
_______________________________________________________
- Victory103
- Colonel
- Posts: 4073
- Joined: 13 Aug 2007, 03:35
- Version: P3D
- Location: KPHX
Re: JASDF Bases
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
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- MAIW Veteran
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- Joined: 03 Mar 2009, 03:04
Re: JASDF Bases
Reduce carbon emissions? Global warming can be brutal.Victory103 wrote:Need to find a way to fix this in FSX with ADEX, any ideas to start?
Sorry, couldn't resist. It looks like FSX does not like the sbuilder files (roads, parking lots, land class, shorelines). I don't know if there's a way to convert them for use with FSX.
Quick question to make sure it's not a basic mistake though. Did you make a Texture folder when you installed? Because that will make some of those files not work.
Make sure your install looks like this
/Addon Scenery/Iwakuni 2015
/scenery
lots of files
Not
/Addon Scenery/Iwakuni 2015
/Texture
/scenery
lots of files
The second setup is no good.
- Victory103
- Colonel
- Posts: 4073
- Joined: 13 Aug 2007, 03:35
- Version: P3D
- Location: KPHX
Re: JASDF Bases
I installed with the same file set up as your original, but given the issues with VTxx and LMW files in FSX, those were left out. For the coastlines, I have another MAIW scenery that is slightly off, NAS Key West. I'll see what I can do to fix this to something more workable for FSX. The buildings to the S and SE of the runway were in the water, major flooding I suppose.
All AI seemed to operate fine, although I somehow forgot about the older VMGR-152 KC-130F/R's and had to remove those. As usual, great job on the scenery.
All AI seemed to operate fine, although I somehow forgot about the older VMGR-152 KC-130F/R's and had to remove those. As usual, great job on the scenery.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
Re: JASDF Bases
If it is of any consolation my Key West is also screwed in F9
What I think it is, this is only an opinion though, is that the ground at these points are set to 0' and the water maps just fill those areas. Whether or not I need a different LWM or whether I need the land to be higher as well I don't know.
What I have been reminded of recently is that not all systems react the same to filenames. Some/most get lucky and it works for them, some/minority don't unless an installation is nailed on.
What I think it is, this is only an opinion though, is that the ground at these points are set to 0' and the water maps just fill those areas. Whether or not I need a different LWM or whether I need the land to be higher as well I don't know.
What I have been reminded of recently is that not all systems react the same to filenames. Some/most get lucky and it works for them, some/minority don't unless an installation is nailed on.
Steve
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Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________

Quid Si Coelum Ruat
_______________________________________________________
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Re: JASDF Bases
Victory103 wrote:I installed with the same file set up as your original, but given the issues with VTxx and LMW files in FSX, those were left out.
Yup, there's your problem right there. The part that looks flooded on your FSX install is because that land was created using a LMW file. The other missing parts(Roads, Parking Lots, Construction Dirt) were also made using VTPX, VTPP and VTPL files.
Maybe some of the FSX guys know how to convert them to work in FSX.