Non package releases from the MAIW Development Team
Greg
MAIW Admin
Posts: 4086 Joined: 12 Aug 2006, 19:56
Version: MSFS
Location: Belgium
Post
by Greg » 10 May 2015, 19:17
Military AI Works would like to announce the release of custom scenery for Wright-Patterson AFB (KFFO) by Tony Dalton and the MAIW Development Team. Please use
this link and read the included read.txt file.
Please post all comments on this scenery in this thread.
Thank you again, Tony!
Last edited by
Greg on 21 Aug 2015, 17:09, edited 1 time in total.
Dave YVR ATC
Second Lieutenant
Posts: 95 Joined: 07 Dec 2006, 04:53
Version: MSFS
Post
by Dave YVR ATC » 11 May 2015, 03:58
Awesome! Thanks guys!
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merlin101
Major
Posts: 465 Joined: 14 Sep 2006, 09:21
Version: FS9
Location: Somerset, UK
Post
by merlin101 » 11 May 2015, 09:49
Great addition, thanks
A25777
Second Lieutenant
Posts: 61 Joined: 16 Sep 2011, 16:58
Version: FS9
Location: Frankfurt Germany
Post
by A25777 » 12 May 2015, 16:04
Great thank you for that nice detailed scenery.
Alex
edhave
First Lieutenant
Posts: 176 Joined: 06 Dec 2011, 22:47
Version: FS9
Location: Netherlands
Post
by edhave » 12 May 2015, 18:03
Nice one, thank you
Ed
pryan2112
Post
by pryan2112 » 16 Jun 2015, 18:45
I have the awesome scenery by Tony Dalton. There is a problem with some of the trees near some facilities. Can someone throw me the right texture file for them?
Last edited by
Greg on 17 Jun 2015, 03:16, edited 1 time in total.
Reason: Post moved to support thread
pryan2112
Post
by pryan2112 » 20 Jun 2015, 23:55
Anybody having the same problem?
aljude
MAIW Veteran
Posts: 323 Joined: 15 May 2007, 17:19
Version: FS9
Location: Cleethorpes, NE.Lincolnshire, UK
Post
by aljude » 23 Jun 2015, 07:24
All the trees are the same so use the same texture, I dont know why you are getting this error
Tony
Time travel does exist, i just discovered it next week...
pryan2112
Post
by pryan2112 » 06 Nov 2015, 04:22
What is the base file or library bgl you are using for the trees? I have some bgl duplicate error in which opposite side of the runway from the c-17 ramp behind hangers are tall white rectangles. They are larger trees then the rest of the base so maybe that would help.
aljude
MAIW Veteran
Posts: 323 Joined: 15 May 2007, 17:19
Version: FS9
Location: Cleethorpes, NE.Lincolnshire, UK
Post
by aljude » 07 Nov 2015, 13:23
Could you post a screen shot of the trees please
Time travel does exist, i just discovered it next week...
pryan2112
Post
by pryan2112 » 07 Nov 2015, 23:38
Here it is.
Attachments
pryan2112
Post
by pryan2112 » 08 Nov 2015, 05:57
PLEASE HELP ME MAKE THIS SHIT STOP!!!!!
My OCD wont let me fly here till this problem is resolved
Attachments
Garysb
MAIW Developer
Posts: 2814 Joined: 11 Aug 2006, 19:33
Version: FSX
Location: Scunthorpe, North Lincolnshire, UK
Post
by Garysb » 08 Nov 2015, 08:00
It looks like you are missing a texture
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aljude
MAIW Veteran
Posts: 323 Joined: 15 May 2007, 17:19
Version: FS9
Location: Cleethorpes, NE.Lincolnshire, UK
Post
by aljude » 08 Nov 2015, 08:28
I'm having trouble locating those trees in my scenery files
Attached is the bgl that has the trees removed, hope this helps
Attachments
scenery_trees.bgl
(524 Bytes) Downloaded 117 times
Time travel does exist, i just discovered it next week...
aljude
MAIW Veteran
Posts: 323 Joined: 15 May 2007, 17:19
Version: FS9
Location: Cleethorpes, NE.Lincolnshire, UK
Post
by aljude » 08 Nov 2015, 08:35
Garysb wrote: It looks like you are missing a texture
I can't find the FSDS trees to see which texture I used
My pc deleted a few bits across the 16 drives claiming they were iffy... they were not! [junked that software quick]
Time travel does exist, i just discovered it next week...
campbeme
MAIW Staff
Posts: 3293 Joined: 24 Jun 2007, 11:58
Version: FSX
Post
by campbeme » 08 Nov 2015, 08:38
Tony, download model converterX from FSdeveloper site. Import the scenery BGL and it will list all textures mapped.
Mark
jimrodger
Colonel
Posts: 1535 Joined: 22 Apr 2008, 13:34
Version: FS9
Location: EGQK (RIP)
Post
by jimrodger » 08 Nov 2015, 12:58
I believe the trees are part of MTtrees10.bgl found in "matts trees10 eucalypts.zip"
on Avsim here....
http://library.avsim.net/download.php?DLID=93114
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
pryan2112
Post
by pryan2112 » 08 Nov 2015, 19:20
I downloaded MTtrees10.bgl. It has not fixed it.
aljude
MAIW Veteran
Posts: 323 Joined: 15 May 2007, 17:19
Version: FS9
Location: Cleethorpes, NE.Lincolnshire, UK
Post
by aljude » 08 Nov 2015, 20:14
Did the bgl I posted remove those trees?... It's to replace "scenery_trees" which should be removed...
Time travel does exist, i just discovered it next week...