Multiple Textures in one folder

Here you can search for, request or display your military AI repaints for others to enjoy.
Post Reply
User avatar
col1948
Major
Major
Posts: 500
Joined: 08 Mar 2016, 09:53
Version: FS9
Location: Manchester EGCC

Multiple Textures in one folder

Post by col1948 »

I Have an aircraft that won't show the textures, they are all there but inside a folder, I had this once before and I had to take each one out and redo the aircraft.cfg and make separate entries.

The texture reads: texture=aal\N490AA
If I look in the aal folder there are 4 folders all named different for each texture, now if I look with AI Aircraft Editor it can't find them but if I look with FSRepaint it gets them all , is there a way round it or do I need to separate them again.

I also noticed on another aircraft with the same problem the slash is forward e.g. texture=abc/N123, again AI editor can't read them but FSRepaint can but having said that they don't show in the sim only a grey aircraft.
User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2377
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Multiple Textures in one folder

Post by bismarck »

The right format is with the \
texture=aal\N490AA

AI Aircraft Editor seems to read only in the main Dir.

The other aircraft is grey in FS, because it uses / and can't find the right directory.

Giorgio
Image
User avatar
col1948
Major
Major
Posts: 500
Joined: 08 Mar 2016, 09:53
Version: FS9
Location: Manchester EGCC

Re: Multiple Textures in one folder

Post by col1948 »

Hi Giorgio, Yes I had this once before as I said and it seems some painters do use this method to add multiple textures rather than do separate entries in the aircraft.cfg but in my case the sim isn't reading/finding them that way.
User avatar
BaiterOne
Second Lieutenant
Second Lieutenant
Posts: 79
Joined: 26 Dec 2013, 22:28
Version: FS9
Location: Kildare, Ireland

Re: Multiple Textures in one folder

Post by BaiterOne »

Hi,

to my knowledge there has to be a separate entry in the aircraft.cfg for every aircraft.

The texture for the first aircraft [fltsim.0] would be as Giorgio stated:
texture=aal\N490AA.

The texture for the next aircraft [fltsim.1] would be then:
texture=aal\N491AA. (or as in the aal folder).

The texture for the next aircraft [fltsim.2] would be then:
texture=aal\N492AA. (or as in the aal folder).

and so on.

But each texture supplied in the aal folder must have an individual entry in the aircraft.cfg.

Or have I misinterpreted what you were saying?

Or am I just simply mad? :-(

Walter
Thanks,

Walter

An FS2004 Die-Hard ...
clickclickdoh
MAIW Veteran
MAIW Veteran
Posts: 1568
Joined: 03 Mar 2009, 03:04

Re: Multiple Textures in one folder

Post by clickclickdoh »

It's standard directory tree technique used to keep down clutter. It does however still require a unique entry in the aircraft.cfg file for each paint. So, for example the four entries to coincide with the four embedded folders should be:

[flightsim.o]
stuff
stuff
texture=aal\N387AA
stuff

[flightsim.1]
stuff
stuff
texture=aal\N388AA
stuff

[flightsim.2]
stuff
stuff
texture=aal\N389AA
stuff

[flightsim.3]
stuff
stuff
texture=aal\N490AA
stuff

**Numbers clearly made up since I don't know the actual folders**


**Edit: Looks like BaiterOne beat me to it**
User avatar
col1948
Major
Major
Posts: 500
Joined: 08 Mar 2016, 09:53
Version: FS9
Location: Manchester EGCC

Re: Multiple Textures in one folder

Post by col1948 »

Yes you are right it was my bad way of explaining it sorry, there are separate entries but the textures are in one folder (aal), and when the aircraft shows in the sim it is just grey.
So it seems I need to get them out of that folder and edit the cfg.
User avatar
BaiterOne
Second Lieutenant
Second Lieutenant
Posts: 79
Joined: 26 Dec 2013, 22:28
Version: FS9
Location: Kildare, Ireland

Re: Multiple Textures in one folder

Post by BaiterOne »

Hi,

just a final note....

The aal folder in the aircraft folder should read texture.aal.

The folders in aal, for each of the individual aircraft, should be simply in the format N490AA.

Walter
Thanks,

Walter

An FS2004 Die-Hard ...
Post Reply