John Young wrote: 10 Jan 2018, 15:57
I have 7 F-35C's on the deck Mike. Pushback is not a problem in FSX or P3Dv4 with blue nodes placed on the outbound links of the AFCAD and dragged back to the centre of each spot.
Looks like you are making great progress John.
I use the anti push back node technique in all my drive thru parking configurations in P3D v3/4, but find it a tad challenging to totally eliminate at least a slight push back using ADE, which can back the AI's main gear wheels off a carrier deck depending on how close you park them to the deck's edge. Did you experience any push back at all on your carrier setup?
Did you use AFX, ADE or AFCAD2 for your carrier airport design?
The turning circle is a bit of a challenge as is this phenomenon - the landing aircraft (like the one in the centre) are at a different elevation than those parked and departing.
That is not an uncommon problem and if I remember correctly there are a couple possible causes which offhand I don't remember. You might want to check with Steve as he seems to be really good at remembering the fixes to those types of problems.
..., in FSX the deck of the model shows through, which is good. In P3Dv4, the AFCAD polygon takes precedence, which is not so good.
Did Greg's suggestion solve this problem?