Ai Tracker X

All things Military AI that don't fit anywhere else.
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col1948
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Ai Tracker X

Post by col1948 »

I was on Youtube and stumbled on a clip for this program, I was interested because I liked TVB from FS9, as most of you know it doesn't work too well in FSX.
I have Super Traffic View Board for FSX but I wanted something a bit different so I bought this program for £12.99.
I'll be honest it was a bit fiddly but I managed to get it to follow an aircraft full journey, it works by you select an aircraft then set a flyable type plan then start this program, you then select the aircraft to fly that plan.
I was interested to see what happened when it was time to land, but ATC guided it down and lined it up to the runway and it landed perfect and taxiid in.

The is a pilot view and a Google Earth view but I've not fathomed that out yet, I'm still playing with it lol, but has anyone else got this and got any tips?

http://aitrackerx.weebly.com/

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Re: Ai Tracker X

Post by col1948 »

Update:

I notice when doing a normal 'Follow AI' approx 70 miles or so it breaks off contact and you are thrown back to the origin airport, yet in the screen of AiTracker the tick box for 'Lock on to AI' is ticked plus lock on to the AI radio but nothing heard unless I'm doing something wrong and knowing me I probably am lol.

in my above post I said I watched it follow full journey, may be the one I did above wasn't such a long journey, I'm not sure unless I did something different.

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Re: Ai Tracker X

Post by Greg »

There is a kind of bubble around your user aircraft in which AI is displayed.

If this proggie keeps your user aircraft at the origin airfield while you're "following" the AI, then the AI will disappear at the edge of the bubble. That's what you're seeing.
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Re: Ai Tracker X

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Hi Greg, I think I realised my mistake, the first one I tracked was one I programmed using the default FSX route then selected the aircraft in the AiTrackerX program, when you do that you are sort of inside the aircraft.

The other way I did it go to the departure airport and select the aircraft that I programmed using AIFP, also the airport I had it flying to hadn't enough parking so it vansished... I think lol.

It is a bit fiddly at first till you get the hang of it which I haven't yet, I know what you mean about the bubble thing.

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Re: Ai Tracker X

Post by Greg »

col1948 wrote: 25 Apr 2018, 09:59also the airport I had it flying to hadn't enough parking so it vansished... I think lol.
In such a case, the aircraft disappears on the runway after landing, not while still airborne.
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Re: Ai Tracker X

Post by col1948 »

Hmm! This is getting me puzzled Greg, I did an ai flight earlier using AIFP and followed it with SuperTrafficViewBoard, again I kept with the aircraft till it was about to go on finals then I was kicked back to the origin airport.

The thing is though it was a seaplane flying from 2 new water airfields I made so I was testing, the 2 afcads were like the others I've done using the same format, the origin one must have been OK as I followed from parked up to flying.
I'm about to test the other (destination) one now.

Your comment above though has me puzzled, these were default airfields and it has happened a few times where I've been kicked back to the origin airfield, I wonder if something has got screwed up with my sim?

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Re: Ai Tracker X

Post by col1948 »

Just tested the other water afcad, aircraft was there and from parking to takeoff all was fine, I was half hoping something wasn't right with it to explain the error earlier, but now I'm puzzled.

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Re: Ai Tracker X

Post by Firebird »

The only way to test a following flight is to have the airfields greater than 100nm apart.
If you are not doing that you won't great a true answer.

Also, when Greg talked about the bubbles, the bubbles are static and NOT centred on where your aircraft are, at least not in FS9. You could be 100nm away from the edge, you could be 20nm away from the edge. Hence why you have to have flights of greater than 100nm.

FSX might operate differently, i do not know for sure.
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Re: Ai Tracker X

Post by col1948 »

Something definitely not right with my setup, It is happening a lot now, I follow an AI aircraft for various distances, some almost at the destination some hardly at cruise and I lose it and sent back to the origin airport.
I know there is parking at the destination, I go there and do a return trip only to be broken off again part way.
I've used SuperTrafficViewBoard and this Ai Tracker X and both of them break off.
I'm thinking something has got corrupted somewhere but what?

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Re: Ai Tracker X

Post by Firebird »

Not having FSX I can't help in anyway. However, as Greg says if the systems use an invisible plane at the point of departure you are likely always to get that.
Is there anywhere over 100nm that does go w/o incident. For example Heathrow to Manchester?

How do other people follow flights in FSX?

You need to do some testing with various aircraft between the same two points. If it always happens at the dame point no matter what aircraft then it is a bubble problem.
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Re: Ai Tracker X

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Hi Steve, Yes I've tried different aircraft and some journeys are short but a lot ore over 100 miles, sometimes I can follow the whole journey then other times not, it appears to be random, but I don't like this pot luck thing.

Another thing what I've done is put my traffic files in their own folders within the AddonScenery/Scenery/ folder eg
Civil Traffic
Military Traffic
Seaplane Traffic
Rotor Traffic

They all seem to work, I have them this way then certain traffic files are a lot easy to find.
I have no traffic files in the Scenery/World/Scenery folder.
I have started to wonder if this is the problem but it worked OK before and this breaking off following has only recently started.

I've read many threads where someone has said or asked if they should re-install FSX and a lot of times they are told no, lets try and sort the problem out, re-installing should be the last resort, so I'm holding off in the hope I can find the problem.

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Re: Ai Tracker X

Post by Firebird »

Yes, as I said before in FS9 the starting airfield is not in the middle of a bubble but somewhere inside it so different bases will have different positions in their respective bubbles.
The only way to tell if it is a bubble related thing or not is to test different aircraft between the same two locations. If it happens at the same location it is a bubble thing. You can't move the flights around as the different airfields will be in different positions in the bubble.

I hope I am making sense here.

Incidentally, can you not use TVB in FSX?
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Re: Ai Tracker X

Post by col1948 »

I have not had a lot of time on the sim but managed 3 longish flights over 100 miles, I think I've got in to the hang of Ai Tracker X as well, I used it to follow the last 3 flights and it stayed with the aircraft the full journey.
So not sure now if it is a problem with Super Traffic View Board, I might try and re-install it and see if it makes a difference.

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Re: Ai Tracker X

Post by col1948 »

Well I deleted SuperTrafficViewBoard and kept this AiTrackerX to follow the AI, I've done long and short flights and it stayed with every one of them.
Also I notice when I used PlanG before the yellow icon aircraft faced in all directions plus the pink route line would be erratic, now the aircraft faces the right direction and the line is OK now.
I did an update for STVB a while ago and thinking about it that might have been the cause of it losing the AI but I'm not sure, all it seem to do with the update was about 85% of it was updating the airline logos then the rest was updating the data etc.
Any way all seems OK now, plus this AiTrackerX isn't all bells and whistles like STVB which suites me.

Col.
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