Thank you for your really nice comments! I always envisioned it as a kind of MAIW headquarter, John
Name is Owl AFB, by the way. I occupied the north of the German island Fehmarn.
The one thing I obviously did not care about at all is realism.
In order to check and place everything, I just mad a flight plan sending the first aircraft to the next best base and copied that about 120 times. I really really fear the moment I have to make something useful out of that. The idea is to have nice traffic all over the week and everybody home on display over the weekend. If somebody feels like supporting me here - you are more than welcome.
Runway lightning done with Don's new cool tool AFLT.
Base entrances - the security checkpoint made by John
The fire training. The effect is a worked on OrbX effect, the placing of the fire trucks via effect
I finally remembered the bug that you may not use an exclusion rectangle if you want to have jetways. It still exists in the latest P3Dv4.
I have started with the final part of this airport - the historical wing. 99% of the fighters and bombers are by John

. The transport aircraft and some prop trainers will be added now.
I have a bunch of ideas for the Jet fighter wing (parallel takeoff and landing). I very much doubt that this island can take another large base. So I need to invade another place for that. But this is future, and I won't start until this here is done.
By the way - with a good but not extreme computer and P3Dv4 I get a more or less constant 60 FPS.