Italian military airports
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- Cadet
- Posts: 6
- Joined: 13 Feb 2023, 17:17
- Version: FSX
Italian military airports
hello I wanted to ask about the Italian military bases for fsx fs9, I wanted to know when they will be perfected i.e. updated
- TimC340
- Lieutenant Colonel
- Posts: 1336
- Joined: 07 Mar 2015, 13:18
- Version: P3D
- Location: Hadleigh, Suffolk
- Contact:
Re: Italian military airports
Most of the Italian bases were made by John Stinstrom for FS9. John is no longer active in the FS world. I have updated many of them for P3Dv4/5, but without his explicit permission, I can't share those updates.
- TimC340
- Lieutenant Colonel
- Posts: 1336
- Joined: 07 Mar 2015, 13:18
- Version: P3D
- Location: Hadleigh, Suffolk
- Contact:
Re: Italian military airports
These screenshots show an example of what I've done (LIRE in P3Dv5.3).
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- Cadet
- Posts: 6
- Joined: 13 Feb 2023, 17:17
- Version: FSX
Re: Italian military airports
https://militaryaiworks.com/download-ha ... sx-p3d-jya
this is the link
from where I want you to understand what I mean about the Italian airports. These two are the GROSSETO & GIOIA DEL COLLE airports, however between these two, one is not done well and, joy del colle, the one that is not done well.
eh not updated on every little detail like Grosseto I wanted militaryaiworks.com I wanted them to make a more detailed version of the airport for fsx fs9 p3d even MFS2020
this is the link
from where I want you to understand what I mean about the Italian airports. These two are the GROSSETO & GIOIA DEL COLLE airports, however between these two, one is not done well and, joy del colle, the one that is not done well.
eh not updated on every little detail like Grosseto I wanted militaryaiworks.com I wanted them to make a more detailed version of the airport for fsx fs9 p3d even MFS2020
- TimC340
- Lieutenant Colonel
- Posts: 1336
- Joined: 07 Mar 2015, 13:18
- Version: P3D
- Location: Hadleigh, Suffolk
- Contact:
Re: Italian military airports
Alex, these sceneries are made by individuals in their spare time for fun. They aren't made to a specification, nor are there any commitments to update them over time. For those things you must go to the payware software houses and give them your money. You may then demand a certain level of service. You can't do that when you don't pay!
Making scenery from nothing is a complex business that demands a lot of time. However, through the generosity of several people at MAIW, the components that make a believable airfield are available in the Download Hangar, and with the assistance of the ADE program (available here) you might like to try it - and let us know how you get on!
MAIW does not yet develop for MSFS.
Making scenery from nothing is a complex business that demands a lot of time. However, through the generosity of several people at MAIW, the components that make a believable airfield are available in the Download Hangar, and with the assistance of the ADE program (available here) you might like to try it - and let us know how you get on!
MAIW does not yet develop for MSFS.
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- Cadet
- Posts: 6
- Joined: 13 Feb 2023, 17:17
- Version: FSX
Re: Italian military airports
ok thank
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- Cadet
- Posts: 6
- Joined: 13 Feb 2023, 17:17
- Version: FSX
Re: Italian military airports
if i use Airport Design Editor MAIW Scenery Library Objects FSX
where do i put these?
where do i put these?
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- Cadet
- Posts: 6
- Joined: 13 Feb 2023, 17:17
- Version: FSX
Re: Italian military airports
I fixed it sorry
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- Cadet
- Posts: 6
- Joined: 13 Feb 2023, 17:17
- Version: FSX
Re: Italian military airports
I AM ASKING AH EVERYONE ABOUT THE TAC PACK FOR FSX BUT THERE IS A PROBLEM I DIDN'T HAVE BEFORE
WHEN I OPEN TAC PACK Manager FSX I get a warning telling me this
(EXCEPTION CATCHED WHILE PRAYING dll xml the simBase document start tag on line 2 position 2 does not match
at the start addon end tag line 150, position 5)
what does that mean?https://https://www.vrsimulations.com/tacpack.php
WHEN I OPEN TAC PACK Manager FSX I get a warning telling me this
(EXCEPTION CATCHED WHILE PRAYING dll xml the simBase document start tag on line 2 position 2 does not match
at the start addon end tag line 150, position 5)
what does that mean?https://https://www.vrsimulations.com/tacpack.php