Its been a lot of fun so far but for me its slow going. Any and all suggestions appreciated. Got a lot to learn.

Smoothing groups -aerogator wrote:Thanks Wee for the link. Those drawings are miles ahead of what I've been working with. Can you tell me more about "smoothing groups"? I've missed that tool somehow. Thanks for the offer to help...some of my questions will probably seem very basic.
Why Aero, a canopy windows look right?aerogator wrote:..Anybody have any hints about transparent texturing? I can't seem to get it to look right. ...
We have a one drawback here - if a part is not textured at all it pop up as completely black (or vanish?) in FSX ...Psuls wrote:...
The solution is to use a transparent material for the canopy (I think this is what you did) and save the alpha for reflection only - don't forget to tick the "hasreflectmap" in the mkmdl options.