FAI Italian Air Force F-16's
FAI Italian Air Force F-16's
Finally released, only for FS9 at the moment but conversion to FSX is underway is FAI's Italian Air Force F-16ADF/B pack.
Full repaints - including 23° Gruppo special 90th anniversary scheme.
Full AFCADs - LIPC, LICT
Voicepacks.
Download Here
Macc
Full repaints - including 23° Gruppo special 90th anniversary scheme.
Full AFCADs - LIPC, LICT
Voicepacks.
Download Here
Macc
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- MAIW Veteran
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- lowlevelRAF
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Was the Italian package mentioned here http://www.militaryaiworks.com/forum/vi ... php?t=1921 not to your liking?
Where ever you go, there you are.
Hi Keith, if I remerber well, that package was created assembling files found here http://www.diabolico.it/trafficoaereo/pvfs.htm.
At that time I was already using some AI traffic from there and had my own traffic for F-16 using Graham repaint. So I've never tried your package.Sorry
At that time I was already using some AI traffic from there and had my own traffic for F-16 using Graham repaint. So I've never tried your package.Sorry

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- Captain
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- Version: FS9
- Location: St Leonards on Sea, Sussex.
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- Version: FS9
As Rip pointed out to me, AFX can save afcad files in either FSX or FS9 format.
If the afcad is newly created in AFX or saved in FSX format, it uses the "AFX" tite. If AFX opens an afcad originally created in "afcad" for FS9, or is used to create and save an original afcad in FS9 format, then "AF2" is used in the title.
At least this is what I have gleaned from using AFX.
If the afcad is newly created in AFX or saved in FSX format, it uses the "AFX" tite. If AFX opens an afcad originally created in "afcad" for FS9, or is used to create and save an original afcad in FS9 format, then "AF2" is used in the title.
At least this is what I have gleaned from using AFX.
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oops.. double post.. see below.
Last edited by Ford Friendly on 22 Aug 2008, 22:38, edited 1 time in total.
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- Lieutenant Colonel
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- Version: FS9
What I've run into since installing FSX and downloading afcads made specifically for FSX is this:
If AF2, AFX or ADE are in the title:
AF2 - made to FS9 standards. No FSX features are included in the afcad.
AFX - made/modified in AFX. Probably made for FSX - could be for FS9 but without trying it, there's no telling. If it was made for FSX and is then used in FS9, FSX-only features (ex., built-in exclude areas) will not show/be usable.
ADE - made/modified in ADE (airport Design Editor) for/compatible with FSX-use only. Same additional comments as AFX. AFAIK ADE afcads will not work at all in FS9, but I can no longer check this.
To confuse things even further, some ADE-created "afcad bgls", especially those which are packaged with additional scenery, have neither AF2 nor ADE in their titles. This makes identifying the actual "afcad" a pain in my ****. It's a case of opening each one in ADE - or trying to.
AFX, ADE and FSPlanner all make FSX-compatible "afcads". Each program's bgl has a format where the beginning is unique/unreadable by the other programs. So, if it's made in AFX and opened in ADE, for instance, you will lose "some functionality", buildings, etc. Of the 3, I believe only AFX can save in FS9 format.
I never saw "AFX" or ADE in any titles before installing FSX.
If AF2, AFX or ADE are in the title:
AF2 - made to FS9 standards. No FSX features are included in the afcad.
AFX - made/modified in AFX. Probably made for FSX - could be for FS9 but without trying it, there's no telling. If it was made for FSX and is then used in FS9, FSX-only features (ex., built-in exclude areas) will not show/be usable.
ADE - made/modified in ADE (airport Design Editor) for/compatible with FSX-use only. Same additional comments as AFX. AFAIK ADE afcads will not work at all in FS9, but I can no longer check this.
To confuse things even further, some ADE-created "afcad bgls", especially those which are packaged with additional scenery, have neither AF2 nor ADE in their titles. This makes identifying the actual "afcad" a pain in my ****. It's a case of opening each one in ADE - or trying to.
AFX, ADE and FSPlanner all make FSX-compatible "afcads". Each program's bgl has a format where the beginning is unique/unreadable by the other programs. So, if it's made in AFX and opened in ADE, for instance, you will lose "some functionality", buildings, etc. Of the 3, I believe only AFX can save in FS9 format.
I never saw "AFX" or ADE in any titles before installing FSX.
Here is the link for the download on avsim.
http://library.avsim.net/esearch.php?DL ... D=fs2004ai
Macc
http://library.avsim.net/esearch.php?DL ... D=fs2004ai
Macc