NBAI AH64 Apache

Discussion, tutorials,hints and tips relating to designing military ai aircraft.
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Makadocias
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Post by Makadocias »

Nick that is looking AWESOME as usual!!
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CrazyDunc
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Post by CrazyDunc »

nickblack423 wrote:I'll look into it mate after Ive got the other stuff out of the way...this is a big project, and it'll take me a while.

I would be opening up a can of worms I feel and would have requests for alsorts of models for multiplayer.

Nick
Rogo Mate, thanks :) Yea i can see that happening, i just THought id float the idea :D


Dunc
Regards,
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Superbuggz
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Post by Superbuggz »

nickblack423 wrote:OK Guys....here is almost the finished LOD1 of the AH64A standard version. I will be doing the A and D Longbow, in its various versions...with multiple loadout options.

Image

Hope you like the picture..I certainly did when taking it during model testing.

Nick
DROOLLLLLLLLLLLL............................. :P
Ruud
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Victory103
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Post by Victory103 »

Having just moved to central Texas, any help needed on US Army callsigns, info for the 64's out of KHLR and KGRK let me know.
DUSTOFF
ARMY PROPS
NAVY SAR

-Chris
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nickblack423
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Post by nickblack423 »

Wonderful mate, I'll keep that in mind for when whoever does the package gets going. Thank you.

Nick
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N35W
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AI HELOS, My prayers have benn answered.

Post by N35W »

Bless you Nick,

I have been waiting forever hoping for LOD frame rate friendly helos.

All the usual machines out there are relly good to look at alone but
try to use them as a AI aircraft, forget it.

Obscene poly counts like in the 50,000 range are typical. You could
populate a whole airport with efficent AI aircraft for the price of one
of those helos.

Since nobody had made any lowploy helos, I have been trying to make
my own. This is going slow though, trying to learn Gmax is a bear.

I need to get a grip on how to set up LOD and understand Hiarchy structure.

I'm starting out with AS350's since here in Los Angeles they dominate
the sky. All the TV stations use them and the police. So I will make
the TV versions and the police versions.

Good luck on the project. I looks really cool. :D
Jeff
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nickblack423
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Post by nickblack423 »

Thank you for the Kind words. Well as the A is almost near completion I started playing with converting it to a D.

Image

Nick
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nickblack423
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Post by nickblack423 »

Right for those of you with FTP access and who fancy a dabble at this for a package you can get the Apache A now in "Nicks Folder"

Enjoy

Nick
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Superbuggz
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Post by Superbuggz »

Great news Nick, will give her a try tonight !
Ruud
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Post by Thud »

Hi Nick,

Any special requirements in the afcad or flightplans to make this beauty fly?

Many thanks and best regards,

Arjan
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Post by mikewmac »

Thud wrote:Hi Nick,

Any special requirements in the afcad or flightplans to make this beauty fly?

Many thanks and best regards,

Arjan
Arjan,

The NBAI Apache FDE is optimized for it to fly to and from AI helicopter runways of ~500-800 foot length. It will fly to and from normal FS9 airport runways, but its landings will be tail low with a bit of a bounce.

Mike
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Post by andras1 »

So is it impossible to make a vertical take off animation of an ai helicopter model? I think that Nick said at one time he was experimenting.
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nickblack423
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Post by nickblack423 »

Oh no it certainly isnt impossible to do, and you will seewhen this beauty gets released in our packages how cool it looks.

Nick
"Pain Heals......Chicks Dig Scars.....Glory, Lasts Forever!!!"
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ronniegj

Post by ronniegj »

Oh Lord!!! Excitement builds!!!! Can't take much more of this!


Ron
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nickblack423
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Post by nickblack423 »

Available to the staff now is the A with an additional load "Warload" and the D with all its loadouts, plus this version carries the correct Lightmap for all Apache versions.

Nick
Last edited by nickblack423 on 03 Aug 2008, 19:48, edited 1 time in total.
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Superbuggz
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Post by Superbuggz »

Great news Nick !
Will try again tonight....
Ruud
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Post by reconmercs »

Superbuggz wrote:Great news Nick !
Will try again tonight....
pm inbound
Jonay1990
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Post by Jonay1990 »

Any update on this yet? its been a while! :wink:
reconmercs
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Post by reconmercs »

Jonay1990 wrote:Any update on this yet? its been a while! :wink:
your patience is always rewarded here at MAIW :wink: it won't be long though, also welcome to the boards
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planejunky
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Post by planejunky »

I'm so pleased the WAH-64 is being included, living in Claydon we have them over the house everyday!

Nick Black will know exactly where Claydon is! :lol:
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