djnocturnal wrote:Yes, the afcad is mine. The only things i'm using with it is Megascenery N. California, and UT USA. I disabled the photoscenery for for this area while i'm working on it tho. does any one else have that river next to it?
I don't know a thing about landclasses or atleast how to change em. but for now i'll assume its ultimate terrain

From that answer, yep, seems to be the UT USA landclass then.
To get an idea of accuracy in landclassing, just take a look at the Google Earth satellite view of Travis and compare it to your picture. I looked really hard and can't find that river. MS Default landclassing in both FS9 and FSX has known issues with misplaced, non-existent and there-but-'what the ** is it" features like that. That's why there are add on landclass projects. Even those have areas where they are much more accurate than other areas.
Obviously, the MegaScenery Photoscenery should be more accurate - notice the should. The photoscenery is a texture overlaid onto the mesh. Then you *can* have a special autogen laid atop that - BUT the landclass may or may not actually be matched to the photoscenery itself. Doesn't THAT sound both fun and confusing?!?!
Anyhoo, again - my compliments. I'm looking forward to seeing how your afcad matches up with my FSX setup....fingers crossed and all that. I've got an FS2004 Travis scenery (ksuu_779.zip by Ron Rhea) installed for there now, but I hadn't gotten around to relandclassing the area --- running over to do that now. Lol!.
Edited: Found the 2 rivers (one of which I'd mistaken it for a road)... just looks overly large in your picture. And then the 2nd river was in clear in Google but not in your picture!