RWAI An-2

Discussion, tutorials,hints and tips relating to designing military ai aircraft.
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RipPipPip
Lieutenant Colonel
Lieutenant Colonel
Posts: 871
Joined: 11 Aug 2006, 20:57
Version: FS9
Location: Between EPWA & EPBC, that's north of Krakozhia (?)

Post by RipPipPip »

You should find them (and not only them) just inside:
"Vojenský AI Traffic pro Českou Republiku - část 1"
(FS2004 AI Czech Military AI Traffic 2004 v1 (Part1) by Milan Lisner):
http://www.flightsim.cz/fsitem.php?act= ... n=&menu=30
"For a few FPS more"
Image
Rysiek Winawer
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Superbuggz
Second Lieutenant
Second Lieutenant
Posts: 97
Joined: 02 Apr 2008, 10:27
Version: FS9
Location: EHAM

Post by Superbuggz »

RipPipPip wrote:You should find them (and not only them) just inside:
"Vojenský AI Traffic pro Českou Republiku - část 1"
(FS2004 AI Czech Military AI Traffic 2004 v1 (Part1) by Milan Lisner):
http://www.flightsim.cz/fsitem.php?act= ... n=&menu=30
Thanks Rysiek !
Ruud
--
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RipPipPip
Lieutenant Colonel
Lieutenant Colonel
Posts: 871
Joined: 11 Aug 2006, 20:57
Version: FS9
Location: Between EPWA & EPBC, that's north of Krakozhia (?)

Post by RipPipPip »

Hi,
apart from Avsim.com Wolf's repaints here's an info from Russian Avsim.su:

Image

This texture package is available here: http://www.avsimrus.com/files.phtml?act ... =16143&hl=
"For a few FPS more"
Image
Rysiek Winawer
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