Dual runway help

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CAFedm
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Dual runway help

Post by CAFedm »

Wondering if anyone experienced with this sort of item might be able to help, as I figured it's something that would have been tackled by the innovative minds here. I decided to test dual departure/arrival of some combat aircraft at a custom base as the runways are plenty wide enough. Everything works well (pic 1) except when it comes to taxiing to parking (pic 2). The original airport remains although minus parking and taxiways for these combat aircraft. A second airport was created and renamed, moved slight to the left, with taxi links and parking for aircraft on the left side of it's runway only. A third airport was similarly created for the right side, but with taxi links and parking for aircraft on that side of the runway only. Aircraft still attempt to cross onto the opposite side of the runway despite no taxiway links being present; the left aircraft is supposed to turn & taxi left, etc. Hopefully this all makes sense. Any assistance is appreciated.
robystar
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Post by robystar »

Have you given the three towers different frequencies? And moved the ARP somewhat? Added an invisible second and third runway? Is the ICAO different as well?
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nickblack423
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Post by nickblack423 »

CAFedm,

Do you have taxiways for your second and third bases on the other sides of the runways. If you do not have taxiways at those airports the aircraft will not and cannot use them, so you must have something going wrong here. Are you making them return to the main base or the sub-bases?

Nick
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CAFedm
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Post by CAFedm »

Thanks for the help. The problem above was sorted by moving the hold-short nodes a bit further away from each side of the runways. Problem now concerns aircraft using the dual runways (2nd and 3rd modded versions of the airport) where they don't obey ATC rules, e.g., aircraft depart or land with no regard for whether traffic is using the original (single) runway. The ICAO has been changed as well as the ILS frequencies (which were realigned), but that's it. Going to take a bit of a break from this as a solution may come up after some time away from it.
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Firebird
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Post by Firebird »

Actually they do obey the rules but you actually have 3 separate airfields very close together, but FS9 will treat them as 3 separate entities so they obey their own traffic rules and ignore each other.
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CAFedm
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Post by CAFedm »

Thanks again, I suppose manipulating the flightplans is the way to go to ensure aircraft don't meet up at the same time on the different runways.
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