Nicks helicopters

All things Military AI that don't fit anywhere else.
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N35W
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Post by N35W »

For all you 3d modelers out there, my out ouput formats are:

Truespace

SCN
COB
DXF
ASC
X
CAN
RSD
VRML


Gmax

MDL
GMAX

Gmax Mod

Quake3 MD3

3D eploration

ASC
MAX
3DS
PRJ
GEO
ASE
AXB
C4D
CPP
RAX
IOB
IV
LWO_LW
LWS
NDO
OFF
FLT
PRO
MD2
MAP
RAW
3DM
XSI
XPX
STL
OBJF
WRL
OBJ WAVE FRONT


There it is! Whew! :)
Jeff
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Bell 209
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Post by Bell 209 »

Send me your email; I have some data which may help...
MIKE JG
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Post by MIKE JG »

Unless FSDS can read one of those formats, then no there's no sharing across the two CAD programs. Gmax is a real CAD program, FSDS is sort of like the cheap knock off made only to work with itself.
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
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campbeme
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Post by campbeme »

nickblack423 wrote:Dale,

I'm sorry to say that, as has been reported before on here, the helicopter lift off before take-off is not a mechanism of the .AIR file but is an animation hard wired into the construction of the model.

It is impossible to make this happen with an aircraft already on the market, unless you can get the source files as Steve says.

Sorry, you'll have to make do.

Nick
Hey Nick,

This is just a thought I had which got me thinking. If say you modelled a Helo which had skids instead of landing gear, could you make your lift animation happen from the parking spot then taxi to the active with the illusion of actually hovering?

Now that would be great say for a Shawbury Squirrel...lol

I was just thinking.

Mark
Mark
MIKE JG
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Post by MIKE JG »

Mark I'm pretty sure that's possible, don't want to speak for Nick but from what little I do know, I think it can be done.
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
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Weescotty
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Post by Weescotty »

campbeme wrote:
nickblack423 wrote:Dale,

I'm sorry to say that, as has been reported before on here, the helicopter lift off before take-off is not a mechanism of the .AIR file but is an animation hard wired into the construction of the model.

It is impossible to make this happen with an aircraft already on the market, unless you can get the source files as Steve says.

Sorry, you'll have to make do.

Nick
Hey Nick,

This is just a thought I had which got me thinking. If say you modelled a Helo which had skids instead of landing gear, could you make your lift animation happen from the parking spot then taxi to the active with the illusion of actually hovering?

Now that would be great say for a Shawbury Squirrel...lol

I was just thinking.

Mark
Yes it is possible and fairly easy to do with XML.
The main stumbling block is that the models have to be built in a very specific way.
Any retro application of the hover taxi would need access to the models source files so it can be modified to that specific way of building them.

Nick - Shoot me a PM, I've had an idea on how to stop the wheels rotating while they go down the runway airborne. (Doesn't affect skids)
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CelticWarrior
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Post by CelticWarrior »

campbeme wrote:Now that would be great say for a Shawbury Squirrel...lol
Would be even better if the real-life students could master it :lol:
"We attack tomorrow under cover of daylight! It's the last thing they'll be expecting ... a daylight charge across the minefield .."
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