Somes technical questions in scenery design.
Somes technical questions in scenery design.
Hello,
I'll would like to add some objects in a scenery.
These objects are in a library (BGL file).
But the problem, I'll would like these object only present during the day, not during the night. How can I make it possible ?
Second question. Is it possible to add some objects to a determinate date, or periode of year (month, week) ? (like some effects)
And last question. How to add some effects (FX files) to scenery, like smoke etc. Is there a software to do that ?
Thanks for your responses.
Note: I use EZ Scenery to add my objects, and I'm in FS2004.
I'll would like to add some objects in a scenery.
These objects are in a library (BGL file).
But the problem, I'll would like these object only present during the day, not during the night. How can I make it possible ?
Second question. Is it possible to add some objects to a determinate date, or periode of year (month, week) ? (like some effects)
And last question. How to add some effects (FX files) to scenery, like smoke etc. Is there a software to do that ?
Thanks for your responses.
Note: I use EZ Scenery to add my objects, and I'm in FS2004.
Re: Somes technical questions in scenery design.
As far as I know, this is not possible without creating the objects from scratch with a modeling proggy.
I'll would like to add some objects in a scenery. These objects are in a library (BGL file). But the problem, I'll would like these object only present during the day, not during the night. How can I make it possible ?
Again, I don't think this is possible, but I could be wrong.Second question. Is it possible to add some objects to a determinate date, or periode of year (month, week) ? (like some effects)
Yes, it's called ObPlacer XML by Arno Gerretsen and can be downloaded HEREAnd last question. How to add some effects (FX files) to scenery, like smoke etc. Is there a software to do that ?
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Re: Second question. Try searching Avsim for holiday fireworks. I've seen more than one package that has such effects, so I would say the answer is, yes it's possible. I don't really know how it is done, I'm pretty sure it has to do with xml coding. I think that I have seen a tutorial on how to do it, but don't remember for sure, but perhaps it was David 'Opa' Marshall. Perhaps someone here who knows for sure will lead you to the details/howto's.
Ron
Ron
- KevinJarvis
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Effects have something called a controller added to them which is what allows you to set them to specific conditions like time of year, etc. I don't believe scenery objects have that option, if so, I've never seen the XML coding to make it work.
Kevin's idea is along the lines of what I think would be the best way to "hide" something at night. But you can't just take an object that you want to hide and "give" it night textures if it doesn't already use night textures. If it does, it might work to hide it with transparency. Otherwise you would have to recompile the object in the modeling program that created it and check the box in mkmdl that tells FS9 that it has night textures. Otherwise, FS9 will not even bother looking for them and just give it the standard night dimming that it gives all other objects.
Kevin's idea is along the lines of what I think would be the best way to "hide" something at night. But you can't just take an object that you want to hide and "give" it night textures if it doesn't already use night textures. If it does, it might work to hide it with transparency. Otherwise you would have to recompile the object in the modeling program that created it and check the box in mkmdl that tells FS9 that it has night textures. Otherwise, FS9 will not even bother looking for them and just give it the standard night dimming that it gives all other objects.
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
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I believe there may be a couple more options if you are willing to put in a little time. You can use Arno Gerretson's "Model Tweaker" program to change the individual model characteristics and set them to appear only at day/dawn/dusk/night.
Another approach is to use an older program called "Flight Simulator Scenery Creator" by Derek Leung. It is available at Flightsim.com (and Avsim if it comes up) and can be used to specify not only day and night but time of year/day/ and even hours. I played around with this option in creating a bi-monthly fire excercise in my Patuxent scenery. It too takes time and patience because you have to place the models individually in a new scenery .bgl overlaying the existing scenery. However, if you need timed or one-off effects it can provide good results.
Another approach is to use an older program called "Flight Simulator Scenery Creator" by Derek Leung. It is available at Flightsim.com (and Avsim if it comes up) and can be used to specify not only day and night but time of year/day/ and even hours. I played around with this option in creating a bi-monthly fire excercise in my Patuxent scenery. It too takes time and patience because you have to place the models individually in a new scenery .bgl overlaying the existing scenery. However, if you need timed or one-off effects it can provide good results.
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- MAIW Veteran
- Posts: 159
- Joined: 30 Apr 2007, 01:52
- Version: FS9
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- MAIW Veteran
- Posts: 159
- Joined: 30 Apr 2007, 01:52
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It looks like Model Tweaker by Arno Gerretson is your best bet for the moment. It has a number of options one of which is time of day. While you will have to tweak each model, the process is straightforward and fairly easy to work with.
This and many other powerful tools are available at the FS Developer Community Website (http://www.fsdeveloper.com/forum/downlo ... file&id=16)
This and many other powerful tools are available at the FS Developer Community Website (http://www.fsdeveloper.com/forum/downlo ... file&id=16)
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