Locate AI CV22 and AI MH-53 USAF Helicopters?

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Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by mbscjohnp »

Anyone know where to obtain an AI CV22 Osprey (USAF) and an AI MH-53 Pave Low (USAF). There are so few AI Helicopters available. Converting my flyable Pave Low into virtual would be such a hassle. Thanks in advance.
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by BadPvtDan »

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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by nickblack423 »

Yeh we haven't got around to those types yet. But you never know someone may come up with one someday, and you better believe if they do we'll make a package out of them.

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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by flyerkg »

I have some MH-53 Pavelows which fly off the stemme motor glider fde. This was available on Hovercontrol. AI Osprey is another item I have been trying to work around. Recently I was able to get a flyable V22 to fly a pattern at MCAS New River. The flight model was unstable and this was evident when I changed views to watch it in flight.
I changed some flap settings in the aircraft.cfg so that on configuration for landing the one setting for flaps would bring the engines to vertical. The aircraft made one landing but never left the runway again afterward. No other luck anywhere else was found.

Keith
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by mbscjohnp »

Keith: Thanks for the positive reply. Out of frustration, I converted an AI Navy CH-53 into an MH-53, by painting it dark gray, putting USAF markings and numbers on it, and adding a larger ammo box under the cannon, using actual photos of an MH-53. One would think that an MAIW package for Eglin AFB Aux 9 Hulburt Field (KHRT) would contain ALL of the aircraft, including helicopters, contained on that field, to include some MH-53's for the Tinker AFB package. (Oh Well!) I am thankful that MAIW has these AFB packages, even if they are missing heliochopchops, but it would be nice to be able to accurately portray bases that land helicopters. All I currently get with "MyTraffic" is Navy and Marine choppers sitting on my Air Force Bases.

By the way, I have been "correcting" quite a few of the AF Bases put out by MS. The numerous inaccuracies of the taxiway and apron positioning makes it really upsetting. A quick comparison with Google and an FAA Airport Diagram (both FREE for viewing on the net), at least makes the corrections somewhat simplerto do with "Airport Design Editor." I had to locate Eglin AFB's Duke Field and Hulburt Field in FS9 and transfer them to FSX before I could correct the mistakes. Neither base is included with FSX, even though they contain some of the most interesting units (SOS), aircraft (like MC130U "Spooky"), and missions. It is my understanding that MS FS programmers were prohibited from using Google (which is why the "now civilian," former AB, Myrtle Beach International Jetport (KMYR) still, after all these years, shows the torn-down two-room military terminal as the main terminal on the opposite side of the runway from the existing six gate main terminal.

I am aware that FSX is a "game", but for the money, it should at least "try" to be accurate, especially after I informed FS9 programmers of the inaccuracies at KMYR, two years before FSX came out. John
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by BadPvtDan »

If you make it...we'll put it in a package. Deal?
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by mbscjohnp »

Dan:

I would make it, or even copy it and edit its polygons, but I am no good at reducing polygons and don't really understand that process, even though I made a green water tower once and an ugly looking tank <grin>, before I found a better looking water tower using ADE and a better looking tank in one of your packages. At 70 years of age, I do good using ADE to "correct" AFB taxiways and aprons, and putting correct parking spaces on them, even though the wife complains of me sitting for hours at the puter.

I am glad folks that submit AI's at MAIW do the aircraft for me. I am pretty good at re-painting downloaded AI's by putting correct colors, numbers, and insignia on them, though <smile>.

If you make it, or find someone who will, I'll submit my "corrected" Air Bases to you, to include in your package. I really would like an AI CV22 Osprey for Christmas, even in my Easter Basket. Deal? John
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by MIKE JG »

Wouldn't we all. There are none currently in development so don't hold your breath.
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by flyerkg »

mbscjohnp wrote:Keith: Thanks for the positive reply. Out of frustration, I converted an AI Navy CH-53 into an MH-53, by painting it dark gray, putting USAF markings and numbers on it, and adding a larger ammo box under the cannon, using actual photos of an MH-53. One would think that an MAIW package for Eglin AFB Aux 9 Hulburt Field (KHRT) would contain ALL of the aircraft, including helicopters, contained on that field, to include some MH-53's for the Tinker AFB package. (Oh Well!) I am thankful that MAIW has these AFB packages, even if they are missing heliochopchops, but it would be nice to be able to accurately portray bases that land helicopters. All I currently get with "MyTraffic" is Navy and Marine choppers sitting on my Air Force Bases.

By the way, I have been "correcting" quite a few of the AF Bases put out by MS. The numerous inaccuracies of the taxiway and apron positioning makes it really upsetting. A quick comparison with Google and an FAA Airport Diagram (both FREE for viewing on the net), at least makes the corrections somewhat simplerto do with "Airport Design Editor." I had to locate Eglin AFB's Duke Field and Hulburt Field in FS9 and transfer them to FSX before I could correct the mistakes. Neither base is included with FSX, even though they contain some of the most interesting units (SOS), aircraft (like MC130U "Spooky"), and missions. It is my understanding that MS FS programmers were prohibited from using Google (which is why the "now civilian," former AB, Myrtle Beach International Jetport (KMYR) still, after all these years, shows the torn-down two-room military terminal as the main terminal on the opposite side of the runway from the existing six gate main terminal.

I am aware that FSX is a "game", but for the money, it should at least "try" to be accurate, especially after I informed FS9 programmers of the inaccuracies at KMYR, two years before FSX came out. John
John,

I was surprised to hear about your efforts to repaint a Navy MH-53. I found two variants of the MH-53 that work for AI. One has a closed rear ramp the other has a gunner sitting on the rear ramp. I think if you do a search by "Rory Kelly" or maybe the filename "Pavelow0369" on Hovercontrol you should find a couple of files.

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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by lewis »

And it does Ok with the "stemme_as_helicopter_2" .air file as AI. See Screenie.
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by Victory103 »

There are both the R. Kelly USMC CH-53E, USN MH-53E, and 2 versions of his MH-53J/M. I know lewis has used them in the past as AI, just not a full ramp or expect a Powerpoint slideshow. I would be interested in a few screenshots of your work, including the repaints for the -53's.

Your efforts are welcome with the FL Panhandle, MAIW did an excellant job with the packages out from NAS Pcola to Tyndall AFB. I have done my work on NAS Whiting South to have some TH-57's up and NAS Pensacola since I was stationed there.

Have you looked into ADE9X yet? I am slowly trying to release my faith in AFCAD and start to get used to this new program. Your painting skills would also be welcome for new packages.
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by mbscjohnp »

Flyer, Lewis, and Victory: Guys, I never expected this much info <smile> I have a flyable MH-53 PaveLow. I needed an AI version (which I now "created" from a Navy CH-53).

Flyer, thanks for the info. Rest assured that I will be looking at it!

Lewis: Thanks for the picture. Your MH-53 looks like my repaint conversion of the Navy CH-53 into an MH-53 PaveLow.

Victory: I ONLY use ADE9X (the best proggy around) in conjunction with Google Earth and an FAA Airport Diagram.

I haven't figured out how to attach a picture of my "corrected" Tinker AFB with my re-created "MH-53 PaveLow". Perhaps I need permission to attach a picture, since it is not posted on any website to which I can link.
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by Grape »

Where can I find this "stemme_as_helicopter_2" file? I've searched Hovercontrol without success. I believe it may be in one of their packages but I don't know which one.

Thanks in advance.
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by Victory103 »

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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by Grape »

Grape,
Should be in here:

http://www.hovercontrol.com/cgi-bin/ifo ... p&bool=and
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by flyerkg »

My "AI" helos are mostly aligned with the stemme_as_helicopter_2 and do alright. I also have my Alphasim V-22 working with this fde as well. The only problem is they takeoff with nacelles down and props chopping through the ground. Approach is good and I have followed several Ospreys with camera views in FSX. As flaps are lowered the engines turn-up according to the degree of flaps assigned in the aircraft.cfg. Perhaps if you wanted a few Osprey to fly patterns only then you could edit all flap settings except for the most vertical setting, I believe is 105 degrees. I could also adjust the flap position.0 to 35-40 degrees or so and have slightly tilted nacelles on cruise and get rid of the props in the ground.

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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by mbscjohnp »

Keith: Thanks to all of the respondents! I downloaded a flying "Marine CV22", from the site posted above, and created six of them for Hulburt Field (I guess the rest are in Afganistan) <grin>. I painted and numbered them in Air Force 9th Special Operations Squadron colors and ensignia (of course removing the large "Marines" painted on the side). I flight planned each for a once weekly 30 minute trip to KEGI on Sunday, so they will be grounded the rest of the time at KHRT in their assigned parking spots. Since these CV22's are flyable and not AI's, I had to watch the polygon hit on memory. Now to wait for an AI CV22 from MAIW <smile>. I'd post a picture of both the "converted" CV22's and MH-53's, but still haven't figured out how to attach a picture here. I will if someone will clue me in. John
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by Victory103 »

John,
Would love to see these shots, I use imageshack.com to post flight sim screenshots to forums.
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by flyerkg »

I thought I would share a couple of shots of my flyable Osprey flying as AI.

Both AI birds were making slow approaches to an outlying field near Jacksonville NC. The lead aircraft called missed approach and re-set engines to horizontal position and turned to downwind. These are in FSX using air traffic view mode under the views menu.

Keith
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Re: Locate AI CV22 and AI MH-53 USAF Helicopters?

Post by mbscjohnp »

You asked <smile>: The MH-53 PaveLow in the foreground of the CV22's at Hulbert Field is the converted flyable one. The MH-53's at Tinker AFB are converted AI's.
The CV22's at Hulbert Field are converted flyables that converting to AI, by reducing polygons, would be too much trouble and since I only need six for Hulbert Field, there is not too much drain on memory.

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