RAF Marham FS9 and FSX

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DeepSea-Two-One
Second Lieutenant
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Posts: 82
Joined: 08 Mar 2010, 15:55
Version: FSX
Location: Paw Paw's House near KADS
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Re: RAF Marham FS9 and FSX

Post by DeepSea-Two-One »

f47420 wrote:Guys I think I,am going mad .I have go the airfield up and running but the AI traffic is floting to high and as well as the taxiways.
But the signs and has's show up below the taxiways.

The AP948130 sayes that Marham is 22.86 meters ASL

The AFX_EGYM_FS9 sayes Airport reference point is set at 22.9m ASL

The Runway properties is set at 22.9m ASL

So what the hell I,am I doing wrong .

Mark W
At three different times AI can be a different altitudes. Is all AI all the time too high? That indicates the airport floor is too high. Check the Scenery\World\Scenery folder and the Scenery\Global\Scenery folder and make sure you do not have a elevation change file.

Was a flatten created? What is the altitude of the flatten? How about a background polygon elevation?

Another thing which can cause altitude issues is the individual start location elevations. One being off can cause problems.



Check the start locations elevations. Also c
Reggie Fields

The Story of US Navy VQ-1 PR-21 Callsign that day - DeepSea One Two Nine - http://www.willyvictor.com/History/Kore ... Korea.html

Aircraft photo - http://www.vpnavy.com/ec/vq1ec_02_17feb2002.jpg
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f47420
MAIW Developer
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Joined: 29 Aug 2006, 19:03
Version: FS9
Location: Mildenhall UK

Re: RAF Marham FS9 and FSX

Post by f47420 »

Reggie you fixed it !!!

There was an entry in the scenery/world/scenery folder..

A big thank you to goes your way.
It has been driving me mad for a while now but with your help IT WORKS!!
Going to sit in dark room now ..

Mark W

P.S Thank you all for your helpful comments.
Mark W
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