I created an airport at the correct height data but in the sim it would appear to high
so I changed the airport and runway elevation and re-saved it
Now I have runways at the elevation I want but the taxiways and aprons are still at the same original height?
We have tried a sbuilder flatten but this ddnt work
Ideas anyone
Or do I have to start again?
Cheers
Gary
Airport Elevation
- Garysb
- MAIW Developer
- Posts: 2814
- Joined: 11 Aug 2006, 19:33
- Version: FSX
- Location: Scunthorpe, North Lincolnshire, UK
Airport Elevation
I believe that every human has a finite number of heart-beats. I don't intend to waste any of mine running around doing exercises.
Buzz Aldrin (1930 -
Buzz Aldrin (1930 -
Re: Airport Elevation
Maybe this will help You
http://www.flightsim.com/zview.php?cm=list&fid=73417
br
Günter
Elevation change for airports, runways, taxiways, parkings and start positions ("Elévation" tab)
Some scenery addons with airports do change the visual part of runways, taxiways and parkings.
AFCAD2 (excellent program from Lee Swordy) allows to change the corresponding non-visual data in order to make AI traffic to follow the new paths.
By now, AFCAD2 doesn't allow to change the elevation of this paths and sometimes, AI traffic seems to "float" over the ground or to "swimm" into it due to elevation gap between the basic FS scenery and the addon scenery.
The reason is that FS always takes the elevation of the lower scenery defining the airport, this means the low level basic scenery (in the <FS9>\Scenery\... folders).
JABBgl allows to change those basic bgl files (provided that they are of $0201 format).
http://www.flightsim.com/zview.php?cm=list&fid=73417
br
Günter
Elevation change for airports, runways, taxiways, parkings and start positions ("Elévation" tab)
Some scenery addons with airports do change the visual part of runways, taxiways and parkings.
AFCAD2 (excellent program from Lee Swordy) allows to change the corresponding non-visual data in order to make AI traffic to follow the new paths.
By now, AFCAD2 doesn't allow to change the elevation of this paths and sometimes, AI traffic seems to "float" over the ground or to "swimm" into it due to elevation gap between the basic FS scenery and the addon scenery.
The reason is that FS always takes the elevation of the lower scenery defining the airport, this means the low level basic scenery (in the <FS9>\Scenery\... folders).
JABBgl allows to change those basic bgl files (provided that they are of $0201 format).
Guenter Reisner

____________________________
Styria, the green heart of Austria
http://www.segelflug.at

____________________________
Styria, the green heart of Austria
http://www.segelflug.at
- Garysb
- MAIW Developer
- Posts: 2814
- Joined: 11 Aug 2006, 19:33
- Version: FSX
- Location: Scunthorpe, North Lincolnshire, UK
Re: Airport Elevation
Sorted it out using Tools in ADE
Gary
Gary
I believe that every human has a finite number of heart-beats. I don't intend to waste any of mine running around doing exercises.
Buzz Aldrin (1930 -
Buzz Aldrin (1930 -