Smokey Hill ANG Range

Let's hear all about the eye candy at those military bases.
Post Reply
Bone184

Smokey Hill ANG Range

Post by Bone184 »

I modified AF2_1TUL that came with one of the fine MAIW Packages. I wanted some where that my jets could go & practice, so I added some stuff to it. I converted some api marcos of SAM's & added them as well!

Image
Image
Image
Image
Image
Image

and added a observation area:
Image

I know it's not realistic but it was one of my first things using ADE.....
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12400
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: Smokey Hill ANG Range

Post by Firebird »

Well for a first go its not bad at all. If you are able to get a handle on Sbuilder, for the ground textures etc then the world will be your oyster.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat

Chelsea FC - World Champions
_______________________________________________________
Bone184

Re: Smokey Hill ANG Range

Post by Bone184 »

Firebird wrote:Well for a first go its not bad at all. If you are able to get a handle on Sbuilder, for the ground textures etc then the world will be your oyster.
I will have to give it a go......but since I took these I have remove the green I had installed & it blends in with Ultimate Terrain.....I was using the green for my reference only.
Post Reply