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Posted: 29 Feb 2008, 14:37
by CelticWarrior
Haven't we had FSIX? Maybe you mean FSXI?

Posted: 29 Feb 2008, 14:52
by RipPipPip
You are damn right, FSXI, there's so many numbers and not a tiny ideal FS version round here

Posted: 29 Feb 2008, 17:12
by KevinJarvis
If only they knew.
I believe if we had an influx of Soviet/eastern country models, the response would be so overwhelming that we'd wonder why someone hadn't done it long ago.
Not to discount the HTAI and OAI models, which are great and well appreciated, but to me it appears that the MAIW modeller has provided several aircraft models in a very short period of time.
That's what we need for Soviet aircraft.
Posted: 29 Feb 2008, 17:30
by ronniegj
If you know some Russian or Eastern European designer's and flightplaners who are able to communicate in English, and amenable to the MAIW standards of AI and interested in fostering such an increase in usage of Eastern (Northern and Southern Hemisphere's), you might invite them to drop by to check us out here. Perhaps they might be willing to post their work on Western sites such as avsim and flightsim.
I just finished reading an article in Computer Pilot, which declared freeware to be basically dead, which I believe is very off mark BTW, but I feel that FS9 and freeware still has a huge growth potential, and personally, I'd love to have extensive Eastern a/c flying in my sim, but only if the LODS/texture size meet our idea of acceptable and are obtainable far easier than from the .ru sites. I appreciate the fact that the goods are available there, but it's just too much for a language impaired one such as I to deal with.
Ron
Posted: 29 Feb 2008, 18:51
by KevinJarvis
Whoever said freeware is dead is apparenlty a payware designer.
I agree that FS9 and freeware are far from dead.
It's the evil lure of the almighty dollar which seems to attract most freeware designers over to the dark side.

Present company excluded of course.
Case in point.
I contacted a group of freeware painters to help in a project. They were simply to paint a large quantity of commercial airliners. After our team looked over their work, we decided they were 'hired'. Much to my dismay I found out after the fact that this 'project', which I thought was for PAI, turned out to be for a large payware designer.
And of course after that, they would not return my emails when I asked for some paints for PAI's freeware projects.
When I was at PAI I tried hard to find designers who would model soviet commercial and/or military aircraft. But to my dismay, most modelers told me that military AI would never be popular.
I guess WE know that to be untrue.
While we have started seeing quite a bit of soviet aircraft, they have mostly been commercial airlines and such.
Although the commercial/military aircraft used in eastern countries is sometimes the same aircraft, it does show that those modelers are interested in getting their work out into the world.
We may more easily adapt to their modeling rather than to ask them to change and adapt to ours. But then again, we'll never know until we have regular contact with those modelers and gauge their interest.
Posted: 29 Feb 2008, 21:08
by ronniegj
A number of years back, on the 'Wings' channel, Peter Ustinov narrated a series of shows about Russian aircraft - mostly military - and it was the first time that I had seen anything comprehensive on the subject. I came to admire the aircraft that I had seen, some of which are not just utilitarian 'tractors' of the air, but rather fine machines that were designed to meet the needs of the environment in which they exist, and since then I've had a very keen interest. I suspect that there is a great deal of interest in AI models of these aircraft, here in the west, and would be very welcome indeed!
As to whether or not they would adopt our standards, I realize that it would result in some work to re-do some models, but the net result would be to their benefit, and perhaps the resistance wouldn't be so very high. Else, if the models/sceneries etc were not too terribly fps heavy, I suspect I would use them anyway, as I have a reasonably muscular pc, and my next will be even more so.
We'll just have to wait and see, I guess.
Ron
Posted: 29 Feb 2008, 21:50
by KevinJarvis
I agree.
Now, if we could only get Bill Wolfgen to add more LOD's to his Flanker....

Re: Russian/exUSSR military plans
Posted: 07 Sep 2010, 14:19
by regan123
Apologies if it's the wrong thing to do, resurrecting an old thread, but I was wondering if I can be of any help with regards to the air bases here as well as some flight planning. Now we have a new SBAI An-12 (updating the SKJ) with a much larger range of types as well as the CIS Antonovs, the SBAI Sukohoi & MiG models and the Eastern European AFCAD package giving us a good base to work from, I was thinking of working on some flightplans for the transport aircraft, filling in the missing bases as I went along. I don't want to duplicate any work that was already done, so I was wondering where the project had got to? I don't have masses of time, but I am happy to get stuck in where I can.
I'd love to fill the Russian skies with more traffic to complement the RATS & AIG civilian plans.
I've done two airbases to cover traffic that I already had (see the Projects section) and I'm working on getting the Russian Air Force IL-62s & Tu-154s covered with plans. I've also noticed that SBAI is doing a Tu-134 model with all the variants on as well, so I was going to start on those next. I'm trying to interpret Warfare.ru at the moment as well.
Anyway, just some thoughts...
PS. The Russian Airfields site has moved to
http://www.weathergraphics.com/tim/russia/
Re: Russian/exUSSR military plans
Posted: 30 Sep 2010, 21:39
by regan123
Re: Russian/exUSSR military plans
Posted: 01 Oct 2010, 22:50
by ardethomas
Where we can find the scenery for this package, XUOV?
Thanks!
Re: Russian/exUSSR military plans
Posted: 01 Oct 2010, 23:58
by regan123
Re: Russian/exUSSR military plans
Posted: 02 Oct 2010, 19:35
by regan123