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Posted: 03 Apr 2008, 21:00
by Cowboymarine1593
its in the name yes but we have the wing queen bird i guess that has sven in the middle of the sun and snow emblem under the window, dont know the tail number tho, this one looks really go too

Posted: 03 Apr 2008, 21:06
by djnocturnal
this guy?
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Posted: 04 Apr 2008, 04:17
by djnocturnal
found it! T Model 60-0342

Posted: 04 Apr 2008, 04:43
by djnocturnal
and here she is: 60-0342!
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now time for the part i really stink at...the flightplans :(

Posted: 04 Apr 2008, 23:27
by Cowboymarine1593
awsome looking

Posted: 07 Apr 2008, 20:24
by djnocturnal
and another, i have about 13 flightplans done here is the wing plane taking off to Andrews :)

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Posted: 08 Apr 2008, 07:18
by djnocturnal
all flightplans & aircraft are done, just gotta work on the afcad.
here is a typical winter evening at krdr.
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any one feeling up to making a scenery?, i can but i am limited to whatever is out there for freebies, i know absolutely nothing about making planes or scenery :(

Posted: 08 Apr 2008, 13:26
by Cowboymarine1593
this is looking awsome, and mand if i knew how i would help, but i dont, im trying to learn

Posted: 09 Apr 2008, 16:10
by djnocturnal
flightplans, afcad, excludes, & aircraft are all complete. my next question is does anyone know where i can get some freeware light poles? its the least i can do for the scenery. i've serched avsim but have had no luck, maybe i overlooked it...

and another screenie...
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Posted: 09 Apr 2008, 17:22
by Ford Friendly
Try these esdg_ramplight_rwy12.zip on avsim.

Posted: 09 Apr 2008, 18:52
by djnocturnal
ok, one last question...
can i include the traffic.bgl that i already compiled and have people just copy that to the scenery/world scenery folder? or do they need to compile it themselves for it to work properly?
or should i include both the text files and the .bgl? this is my first package so i have no idea :)

Posted: 09 Apr 2008, 18:57
by SMOC
You can do either... MAIW packages come with the .bgl already compiled or you can include the raw text files and let others compile.

Posted: 09 Apr 2008, 19:07
by djnocturnal
SMOC wrote:You can do either... MAIW packages come with the .bgl already compiled or you can include the raw text files and let others compile.
ok i will include both :)

Posted: 10 Apr 2008, 04:03
by ronniegj
As an egger future user of this package, I can tell you that I always appreciate it when both are included. Although flight plans can be had by decompiling it is so nice to already have them available. Besides, the txt files take up very little additional memory in the package.

Ron

Posted: 10 Apr 2008, 04:31
by djnocturnal
well i'm having second thoughts about my flightplans again...i'm just not happy with them...i have however uploaded the AC textures to avsim, i just need more time with the flightplans because i'm very picky and after REALLY looking at them, they seemed too sloppy. MAIW has definitley set a standard that i don't think i can hang with :)

Posted: 10 Apr 2008, 05:07
by Cowboymarine1593
from what i saw they look pretty accurate to what we actually fly

Posted: 10 Apr 2008, 05:12
by djnocturnal
Cowboymarine1593 wrote:from what i saw they look pretty accurate to what we actually fly
they go to the places pretty acurately thanks to your help, the problem is with the planning and setting up TNG's. i just felt like i slopped it together, i know i canmake something a little bit better if i just spend more time :)
and who knows maybe someone will make something better before i do.