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Cannon Air Force Base by John Stinstrom

Posted: 07 Apr 2014, 13:53
by Jon
I downloaded the file and installed it but get a CTD while loading the terrain (50% or so) anybody else having this issue?

kcvs_js.zip

Re: Cannon Air Force Base by John Stinstrom

Posted: 07 Apr 2014, 14:07
by RKE
Was about to post about it, in case it had snuck under the radar. Getting CTD as well, but I'm in the process of narrowing down the culprit.

Don't forget to remove "Cannon2 Landclass.bgl" from the MAIW Landclass folder in addition the MAIW Cannon AFB scenery folder, if you've got the MAIW Cannon AFB package installed.

Re: Cannon Air Force Base by John Stinstrom

Posted: 07 Apr 2014, 14:57
by jetmax
I believe if you do a search or look at the Cannon AFB Support page you will find a fix for this issue.

Cheers

Re: Cannon Air Force Base by John Stinstrom

Posted: 07 Apr 2014, 15:13
by RKE
Scott, it's a new release by John Stinstrom ;)

Cannon_VTPP.BGL seems to be the culprit and the scenery works fine without - albeit with a somewhat peculiar photoreal background :lol:

Re: Cannon Air Force Base by John Stinstrom

Posted: 07 Apr 2014, 16:37
by Victory103
You guys are quick. About to test it in FSX. Great to see the MC-130J's, these are taking over AFSOC. Has anyone tested out JS's version of the traffic.bgl from the original MAIW pack?

Re: Cannon Air Force Base by John Stinstrom

Posted: 07 Apr 2014, 16:54
by jetmax
I can't seem to keep up anymore :smt101 Downloading now....

Re: Cannon Air Force Base by John Stinstrom

Posted: 08 Apr 2014, 00:18
by Jon
RKE wrote:Scott, it's a new release by John Stinstrom ;)

Cannon_VTPP.BGL seems to be the culprit and the scenery works fine without - albeit with a somewhat peculiar photoreal background :lol:
Thanks, that fixed it.

Re: Cannon Air Force Base by John Stinstrom

Posted: 08 Apr 2014, 10:49
by Joseph29
Did anyone email John Stinstrom to let him know about the CTD problem?

Re: Cannon Air Force Base by John Stinstrom

Posted: 08 Apr 2014, 13:33
by JohnTenn
Solution?

In scenery\world\texture.

copy: desert_golf.bmp
paste the copy
rename the copy: desert_golf_poly.bmp

John

Re: Cannon Air Force Base by John Stinstrom

Posted: 08 Apr 2014, 17:30
by RKE
Thanks for the tip John, that did the trick :D

Re: Cannon Air Force Base by John Stinstrom

Posted: 09 Apr 2014, 02:46
by Joseph29
I just installed this scenery. It is a nice update to the original KCVS scenery that came in the MAIW Cannon AFB pack.
Victory103 wrote:Has anyone tested out JS's version of the traffic.bgl from the original MAIW pack?
I have a question about this file also. I am confused what the new traffic file changes. Does it just change the airports that home based aircraft visit? Does it change the plane types based at the airport?

Re: Cannon Air Force Base by John Stinstrom

Posted: 09 Apr 2014, 08:09
by RKE
Joseph29 wrote:I have a question about this file also. I am confused what the new traffic file changes. Does it just change the airports that home based aircraft visit? Does it change the plane types based at the airport?
As far as I can tell, the new traffic file only changes the destination airports. It doesn't change the units/aircraft based at Cannon.

Re: Cannon Air Force Base by John Stinstrom

Posted: 10 Apr 2014, 06:09
by Victory103
Not worth changing, but slight typo for the MC-130J's, they are assigned to the "522nd SOS".