Fresno F-15

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djnocturnal
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Fresno F-15

Post by djnocturnal »

Using the clean aggressor model from Weescotty included in the Nellis Aggressor package. It will do for now, may also do a few more squadrons with this great model! Will upload tonight hopefully.

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Victory103
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Re: Fresno F-15

Post by Victory103 »

Wow, very nicely done.
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Re: Fresno F-15

Post by sean129 »

Hell yeah!! Did you paint the aggressor jet that they got from 65th? It's in tan colors with the griffin tail flash, serial number is 78-480
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Re: Fresno F-15

Post by djnocturnal »

Do you have any pictures? I could easily do it since I already have the psd for the camo schemes. From all I can see its still assigned to the 65th. Let me know!
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Re: Fresno F-15

Post by djnocturnal »

Found it, pretty cool 8) will get it painted.
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Re: Fresno F-15

Post by sean129 »

Nice. Seems like the 173 fw has an aggressor jet now also. Don't know why the ANG units won't paint them in standard grey.
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Re: Fresno F-15

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Re: Fresno F-15

Post by jetmax »

sean129 wrote:Nice. Seems like the 173 fw has an aggressor jet now also. Don't know why the ANG units won't paint them in standard grey.
According to the Wing website it will be painted in June. Mostly likely they are waiting on their turn at a depot paint facility like Hill.
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Re: Fresno F-15

Post by Greg »

Mark are you missing a cockpit texture or is it an FSX compatibility issue?
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Re: Fresno F-15

Post by djnocturnal »

I think it is a fsx issue. I can see it when the jet is on the ground but in the clouds it looks like its missing.
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Re: Fresno F-15

Post by petebramley »

I presume that these replace the WCANG F-16's ??
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Re: Fresno F-15

Post by djnocturnal »

Yup, the f-16's are gone. They received the F-15's from Montana.
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Re: Fresno F-15

Post by zsoltfireman »

Great! I need the paintkit and flightplan

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Re: Fresno F-15

Post by Victory103 »

petebramley wrote:I presume that these replace the WCANG F-16's ??
Those are a good start, probably could use an update. They also have a det. down at March AFB for the ACA mission.
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Re: Fresno F-15

Post by djnocturnal »

Anyone done any flight plans for these yet?
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Re: Fresno F-15

Post by zsoltfireman »

Still be interested in me the WSAI F-15 paintkit
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Re: Fresno F-15

Post by zsoltfireman »

zsoltfireman wrote:Still be interested in me the WSAI F-15 paintkit

Any idea?
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Re: Fresno F-15

Post by Firebird »

Kev hasn't finished the series yet. Now whilst he hasn't said so it may well be that he will release the pk when he has finished everything.
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Re: Fresno F-15

Post by Joseph29 »

What would be the easiest way to replace the F-16's from the WCANG package with these new F-15's?
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Re: Fresno F-15

Post by Firebird »

The easiest way is quite a simple procedure.

First you need to take copies of the raw flightplan files supplied with the package.

1. Do not rename them, as this will ensure that the original bgl flightplans will be replaced.
2. Install the replacement F-15s in whichever folder and manner you desire.
3. Comment out any ONE line of the F-16s that you feel appropriate, in the Aircraft_MAIW_WCANG.txt file, and note the AC# number you chose. There are 21 F-16 plans and 20 F-15s.
4. Replace the titles of the remaining 20 F-16s EXACTLY with the 20 F-15 titles that you have.
5. In the FlightPlans_MAIW_WCANG.txt file comment out the line with the AC# that you commented out from the Aircraft_MAIW_WCANG.txt file.
6. For completeness, in the flightplan file, you could also amend the serial field in each AC# line that you have replaced with corresponding F-15 serial.
7. Use a compiler, such as AIFP, to recompile the new Traffic_MAIW_WCANG.bgl to pick up the F-15s.
8. For completeness and tidyness remove the relevant F-16 textures and fltsim entries, although by compiling over the top they will not get called by the sim.
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