Using Paint Shop Pro 7:
I have a piece of a texture (a wheel) that is one half of a pixel from being centered when I select it as a texture definition in FSDS. Is there a way to move it on the texture sheet by this one half pixel requirement??
Anyone know??
Moving something by one half pixel
Moving something by one half pixel
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Re: Moving something by one half pixel
Mike
I think not.
The only thing I can suggest is to copy the image of the wheel. Paste as new image. Enlarge the image. Move the wheel.
Reduce the size again and paste as new layer to the desired position.
You will probably get a loss of definition on the image.
John
I think not.
The only thing I can suggest is to copy the image of the wheel. Paste as new image. Enlarge the image. Move the wheel.
Reduce the size again and paste as new layer to the desired position.
You will probably get a loss of definition on the image.
John
- SeanG
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Re: Moving something by one half pixel
Agree, double the size, move by 1 pixel, then resize...
SeanG
SeanG
Re: Moving something by one half pixel
Thanks guys I will give that a shot.
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log