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AI AW-139 Heli

Posted: 28 Apr 2016, 17:43
by col1948
I was looking for an AW-139 heli and found one on Hovercontrol, I was going to use it as an AI then I found in the base pack there is an AI version, also a few textures for it in a couple of other zips, some military and government.

If you already know of this then sorry for the post.

Re: AI AW-139 Heli

Posted: 28 Apr 2016, 18:19
by jgowing
Thank you, that's potentially good news; always on the look out for a new AI heli..

Jon G

Re: AI AW-139 Heli

Posted: 28 Apr 2016, 18:31
by TheFoufure
Thanks for the Info.


Is it a true AI heli ? Can you share the link please ? Thanks

Re: AI AW-139 Heli

Posted: 28 Apr 2016, 18:48
by Victory103
Thought I checked it and it was high on the poly's, but had multi LODs

http://www.hovercontrol.com/cgi-bin/ifo ... p&bool=and

Re: AI AW-139 Heli

Posted: 28 Apr 2016, 23:50
by Joecoastie
I believe you are right, Chris. I painted two for the USCBP a couple of years ago using the flyable one. I tried to use the AI one and it was okay as long as you were within 1/8 mile or less. Any further away it would disappear. It still showed up on the "radar" but was in "stealth mode" visually.

Re: AI AW-139 Heli

Posted: 29 Apr 2016, 09:02
by bismarck
It has 4 LODs from about 16.000 to a cube of 12 polys (LOD 3 at 3830)

But I wasn't able to view it in the sim. Usual test airports, usual FP, but It doesn't show up. :evil:

At least from an Italian point of view, there are some repaints for it on http://gianlucag78.altervista.org/Velivoli.htm
This model use the "Non AI" version and the Stemme air file, but the tail rotor is freezed and doesn't move.

Giorgio

Re: AI AW-139 Heli

Posted: 29 Apr 2016, 13:31
by Tranquil
I have this setup at Casement (Ireland) for the Air Corps but it has never shown its face.

Much thanks

Mark

Re: AI AW-139 Heli

Posted: 29 Apr 2016, 15:08
by hermit
Works for me in FS9. The AI model rotors disappear when they are still close to the viewer so I swapped them out for the full models (MIL in the case of the IAC). The full models still have 4 LODs and not many more polys than the AI model (still about 28000 though). I still get good fps with all 6 IAC in the shot. I use stemme 2 air/cfg conversion, my fp's are IFR and runway pattern alt 1000ft. Having said that, the prop_slow animation is a bit naff though.

Re: AI AW-139 Heli

Posted: 29 Apr 2016, 16:09
by col1948
I ended up altering mine too, I kept the contact points and lights but used the cfg from the aia emb 120 and I also used the air file for the 120.
All the aircraft work, taxi, take off flight and landing no problem and I haven't had any rotors vanishing.
As hermit says above, I've not had any issues with frame rates or lag, stutters etc.