TTTE RAF Cottesmore 1990

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delbydoo
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TTTE RAF Cottesmore 1990

Post by delbydoo »

Hi Guys,
Just to let you know that we are shortly to release the first of what we hope to be a series of packages that represent military traffic during the very early 1990s.

Our first package is the Tri-National Tornado Training Establishment at Cottesmore during 1990; there is a custom-built afcad, scenery made from several libraries including Ted Andrews RAf buildings and flightplans made with Rips excellent FP sheet.

Take a peek at

http://www.retromilai.weebly.com

Cheers
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Firebird
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Post by Firebird »

Nice work, will definitely have one eye on this. Hoping to see Hawk and 'Toom packages.
Steve
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Post by f4nutter »

you guy's should check out chris brown's work ! he has done hawk's and TTTE torny's. just a mention is all.
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Post by sprocky »

f4nutter wrote:you guy's should check out chris brown's work ! he has done hawk's and TTTE torny's. just a mention is all.
He has done a lot more from that time period. I am sure he is willing to share if you ask him :wink:
Jan
Former technician in MFG2 at ETME (home base of PANAVIA The flying computer TORNADO. sadly closed now)
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Post by bobbych »

would look better using a clean tornado model, as TTEE were totally clean, not even pylons fitted
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delbydoo
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Post by delbydoo »

sprocky wrote:
f4nutter wrote:you guy's should check out chris brown's work ! he has done hawk's and TTTE torny's. just a mention is all.
He has done a lot more from that time period. I am sure he is willing to share if you ask him :wink:
Guess what guys? Chris has very kindly donated his repaints to this package - RetroMil-AI is we!!

EDIT: And there will be a lot more to come for all you time-travellers out there..... :wink:
Last edited by delbydoo on 22 Dec 2008, 23:12, edited 1 time in total.
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delbydoo
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Post by delbydoo »

bobbych wrote:would look better using a clean tornado model, as TTEE were totally clean, not even pylons fitted
Unfortunately, we have absolutely no control whatsoever over the construction of the models that we use - Fernando Martinez very kindly provided the AI world with this great model and we can only use what he has made, so I'm afraid we have to make do with what we have.
bobbych

Post by bobbych »

indeed not,we are soon releasing a new GR model, which will have the CLEAN model you need
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TTTE Cottesmore

Post by Chrisb »

Just a quick note. For those who had previously had my TTTE paints there are a couple of improvements with the fin codes so please download the package and replace the textures. The codes etc remain the same.

Chris
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Post by bobbych »

the Clean GR1, AI model

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Post by Firebird »

It looks like its coming along nicely. I hesitate to ask this but is it true AI, ie. multi-LODs?
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Post by Firebird »

delbydoo wrote:Unfortunately, we have absolutely no control whatsoever over the construction of the models that we use - Fernando Martinez very kindly provided the AI world with this great model and we can only use what he has made, so I'm afraid we have to make do with what we have.
On this subject something came to mind about some QF-4 repaints that were done that were able to use the alpha channel to paint out the stores. I could be wrong but if somebody that remembers that post and the procedure it might be worth trying, at least.
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Post by bobbych »

it is true AI yes, multi lod and stacks up very well against the current model, and this works in FSX with no canopy issues, and has more loads to choose from
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Post by Firebird »

Cool. Thanks for the info, we shall look forward to seeing it finished.
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Post by Flyin Illini »

On this subject something came to mind about some QF-4 repaints that were done that were able to use the alpha channel to paint out the stores. I could be wrong but if somebody that remembers that post and the procedure it might be worth trying, at least.
I haven't tried that on AI, but i have had great success doing that to the Olsson F-16. here is a pic: this is the long range model, it had the two wings tanks and the centerline tanks and now there gone!

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Post by bobbych »

that process does work with the PAI one
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Post by Firebird »

Thats excellent news, for two reasons. One, it works and two, I am not going mental.

Now, who is going to ask Chris if he wouldn't mind altering his paints to lose the required hardware :( .
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Post by bobbych »

it is an easy process, all you need is one correct alphamap, and add it to them all. takes only seconds to do.
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Post by bobbych »

ok this took seconds, here are my honington ones with the alpha applied

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Image[/img]
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Revised textures

Post by Chrisb »

Okay it's all in hand. I'll forsake the mince pies and sherry and hide myself away from the children to spend ' a few seconds' changing them.

Chris
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