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AI ship problem

Posted: 31 Jan 2009, 15:36
by VulcanDriver
I have an AI ship that hovers above the sea about 70 ft. The contact points are:

point.0=4, 7.00, 0.0, -0.25, 9600, 0, 0.30, 0.0, 3.2, 2.5, 0.0, 0.0, 0.0, 1, 0.0, 0.0
point.1=1, -25.00, -7, -0.0, 9600, 0, 0.30, 5.0, 3.6, 2.5, 0.5, 0.0, 0.0, 2, 0.0, 0.0
point.2=1, -25.00, 7, -0.0, 9600, 0, 0.30, 5.0, 3.6, 2.5, 0.5, 0.0, 0.0, 3, 0.0, 0.0
static_pitch=-0.0
static_cg_height=0.0
gear_system_type=1 //Hydraulic

Any idea what I need to fix so it sits on the sea?

Posted: 31 Jan 2009, 16:11
by Ford Friendly
I could be very wrong here, but I think the static_cg_height value has to be a positive number, not zero. Now, I have no idea what value it should be, but it's a place to start.

Edited to add: I've found a couple models with that value set between 2.0 and 4.5

Posted: 31 Jan 2009, 17:59
by VulcanDriver
Set it to 1.5 and now the ship sits on the water.

Thanks for that.

Posted: 31 Jan 2009, 18:31
by Ford Friendly
Glad it worked out for you.