Basic Helo animation

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SeanG
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Basic Helo animation

Post by SeanG » 11 Apr 2017, 02:24

With much thanks to John Young (for igniting this flame), Kevin Reed (for dragging me screaming and kicking into the world of postscript stack based programming) and Jim Beam (for mental lubrication).... I have got some cool animation going for my helo project..
This is Jake's Huey, just testing my animation code on it :)

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Quite pleased with how it has worked out so far. I have some beta testers looking at my scenery, with 3 types of helos animated in the same manner to see if they look/move realistically enough

More to come ;-)

SeanG
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Re: Basic Helo animation

Post by gsnde » 11 Apr 2017, 06:40

That looks very good, Sean!
Cheers,
Martin
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John Young
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Re: Basic Helo animation

Post by John Young » 11 Apr 2017, 06:56

Well done Sean. Is that successful hover-taxi I see from the right hand spot?

John

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Re: Basic Helo animation

Post by jgowing » 11 Apr 2017, 07:23

Well done, indeed, that looks great! I like the nose down attitude in the first picture, too. Haven't managed that yet..

Jon G

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Re: Basic Helo animation

Post by SeanG » 11 Apr 2017, 08:56

jgowing wrote:
11 Apr 2017, 07:23
Well done, indeed, that looks great! I like the nose down attitude in the first picture, too. Haven't managed that yet..
Hi Jon,
The nose down bit was complete fluke actually... but it works pretty well :) If you use Gmax I can send you a ready-to-link template?

Oh and...

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Re: Basic Helo animation

Post by miljan » 11 Apr 2017, 09:15

Looks like time to build some Gazzelle
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Re: Basic Helo animation

Post by SeanG » 11 Apr 2017, 09:41

Better colour :)

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Re: Basic Helo animation

Post by Makadocias » 11 Apr 2017, 10:23

Awesome!!!

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Re: Basic Helo animation

Post by SeanG » 11 Apr 2017, 10:29

John Young wrote:
11 Apr 2017, 06:56
Well done Sean. Is that successful hover-taxi I see from the right hand spot?
Yes it is :) With the help of Kevin Reed, and your good self, I have managed to make the things work as I had envisaged :)

The rotors spin up 10 minutes (approx) after the NAV lights come on, so about 5 minutes prior to departure, then at departure time, BEACON trigger, the lift animation works. Then the lift/tilt bit comes in to play based on throttle position. Finally, the helo lift reverses as the BEACON goes off, and a minute of so later the rotors stop... couple of weeks ago I never thought I'd be playing with this stuff!

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Re: Basic Helo animation

Post by Reggie » 11 Apr 2017, 11:09

You're on the verge of something BIG here gentlemen. Good luck!

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Re: Basic Helo animation

Post by flyerkg » 11 Apr 2017, 12:57

Gorgeous! Absolutely gorgeous!

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Re: Basic Helo animation

Post by jgowing » 11 Apr 2017, 13:19

SeanG wrote:
11 Apr 2017, 08:56
jgowing wrote:
11 Apr 2017, 07:23
Well done, indeed, that looks great! I like the nose down attitude in the first picture, too. Haven't managed that yet..
Hi Jon,
The nose down bit was complete fluke actually... but it works pretty well :) If you use Gmax I can send you a ready-to-link template?

Oh and...

Image

SeanG
Hi Sean,

Oh, that Bell 47 is nice! Thanks for the template offer, although I'm one of those still labouring away in FSDS.

Jon G

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Re: Basic Helo animation

Post by TheFoufure » 11 Apr 2017, 13:59

miljan wrote:
11 Apr 2017, 09:15
Looks like time to build some Gazzelle
Excellent idea !!!

France is actually testing Gatling gun on some Gazelle.

Different varient from France, UK, and Serbia could be done ;-)

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John Young
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Re: Basic Helo animation

Post by John Young » 11 Apr 2017, 14:12

Sean, great achievement. Could you possibly update the XML Hover-Taxi thread with your latest code please? My next project could make use of it.

John

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Re: Basic Helo animation

Post by MIKE JG » 11 Apr 2017, 14:23

Someone has been busy lately! Nice work!
-Mike G.

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Re: Basic Helo animation

Post by jgowing » 11 Apr 2017, 14:34

John Young wrote:
11 Apr 2017, 14:12
Sean, great achievement. Could you possibly update the XML Hover-Taxi thread with your latest code please? My next project could make use of it.

John

Now that's most intriguing!

Jon G

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Re: Basic Helo animation

Post by VulcanDriver » 11 Apr 2017, 22:01

Time for the AH1 to be rolled out 😁
John

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Re: Basic Helo animation

Post by SeanG » 11 Apr 2017, 22:40

John Young wrote:
11 Apr 2017, 14:12
Sean, great achievement. Could you possibly update the XML Hover-Taxi thread with your latest code please? My next project could make use of it.
Happy to contribute... can't find a Hover Taxi thread though :( can you point me in the right direction, or I can just send you the bit's I used?

SeanG
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John Young
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Re: Basic Helo animation

Post by John Young » 12 Apr 2017, 07:09

Yes of course Sean, thanks. Just PM the bits and I'll add them to the existing thread.

John

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Re: Basic Helo animation

Post by MIKE JG » 12 Apr 2017, 19:19

Oh the possibilities!
-Mike G.

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