Matrix Region Updates

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Matrix Region Updates

Post by Greg » 18 Jul 2018, 20:51

Updates will be available next time you start Matrix if you have the following installed:

Global Libraries v2.0
  • Transparency fix for some sun shelters in the ABO library
  • New files added in preparation for the upcoming regions
African Region v2.0
  • Minor fixes to the following airfields: DAAK, GMFM, GMMX and GMSL
  • New traffic added. Check the updated documentation for details
South American Region v1.1
  • Minor fixes to the following airfields: SBGL, SEQU and SPUR
If you have any issues after the updates, please open a new support thread in the Matrix Support forum.

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Re: Matrix Region Updates

Post by Greg » 05 Aug 2018, 19:26

New updates are available in Matrix.

Global Libraries v2.1
  • Aircraft light effects removed that conflict with default effect names.
  • A couple of new waypoints added that are required for upcoming regions.
African Region v2.1
  • Incorrect model reference fixed in MAIW_AFRICA_AIRCRAFT/MAIW_HTAI_C-130J-30/aircraft.cfg
Asian Region v1.1
  • Several errors fixed in the aircraft.cfg files for the following aircraft:
    • MAIW_HTAI_Beechjet_400A
    • MAIW_HTAI_C-130J
    • MAIW_HTAI_F-16C
    • MAIW_HTAI_F-16C_DC
    • MAIW_HTAI_F-16D
    • MAIW_TFS_Dash_8_300
  • Model file replaced in MAIW_ASIA_AIRCRAFT/MAIW_JYAI_KingAir_300-350/model.UC_12W_USMC
  • Missing texture added in MAIW_ASIA_AIRCRAFT/MAIW_NMAI_F-4/texture.JASDF_302Hikotai_07-8434
This reminded me that one should always run Martin's wonderful AI Aircaft Editor after making manual changes to one's setup. :oops: :D

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Re: Matrix Region Updates

Post by Greg » 06 Sep 2018, 11:22

Global Libraries v3.0
  • Removed obsolete effects
  • Removed global textures that duplicate default textures
  • Added global textures required for region North America
  • Added the last missing waypoints from legacy MAIW packages

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Re: Matrix Region Updates

Post by Greg » 02 Oct 2018, 13:03

Global Libraries v3.1
  • Removed unnecessary txt and xml files
  • Reduced decal texture flickering in Italian sceneries
  • Added some new global poly line textures
Asian Region v2.0
  • Added several Japanese packages by Brent Newman, including John Young's new AW-139 (see Asia readme for details)
European Region v2.0
  • Added the Italian AW-139 package by Giorgio Perrotti and John Young (see Europe readme for details)
  • Added LOXZ
  • Replaced ENOL with a better version by Andrew Thomsen
  • Fixed a couple of errors in aircraft.cfg files
  • Reduced decal texture flickering at LICZ and LIRE

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Re: Matrix Region Updates

Post by Greg » 08 Nov 2018, 15:54

North American Region v2.0
  • Reduced decal texture flickering at Andrews, Lemoore, Luke, Mountain Home, Nellis, Whiteman and Yuma
  • Fixed a few bugs in aircraft model and cfg files
  • Removed lingering batch files
  • Removed remaining C-5A units
  • Added C-5M to Travis and Dover with converted scenery
  • Added C-17 to Wright Patterson with converted scenery
  • Added Brent Newman's KNCA MCAS New River package

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Re: Matrix Region Updates

Post by Greg » 11 Jan 2019, 21:31

Global Libraries v3.2
  • Fixed a UI vehicle crash with some objects from the ABO library
  • Added a couple of new objects, textures and effects that are required for upcoming region updates.

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Re: Matrix Region Updates

Post by Greg » 20 Jan 2019, 19:45

European Region v3.0
  • Added the JYAI Tornado current-day packages for Germany, Italy and the UK
  • Added the Irish Air Corps AW-139 package by Mark Beale
  • Added the Serbian MiG-29 package by Miljan Korac
  • Added the French DGAEV Alpha Jet package by Jacques Capdeville & Frederic Jauzelon
  • Added converted models for the MPAI AMX, NBAI MB-339, PSAI Alpha Jet and SBAI MiG-29
  • Replaced the Midnight Hawks Demo traffic files with P3D compatible versions
  • Added LB21 (Graf Ignatievo, Bulgaria)
  • Fixed and reformatted some aircraft.cfg files
North American Region v3.0
  • Added converted models for the EAI E-8C, JKAI T-38, PSAI A-37B and PSAI Alpha Jet
  • Removed the UK F-35's that are now stationed at Marham
  • Removed some lingering batch files
  • Fixed an issue at KLUF
  • Fixed and reformatted some aircraft.cfg files
Please check the region's documentation for the latest changes (marked in green). You can open the PDF files by clicking on the respective info buttons on the Matrix regions tab.

Enjoy!

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Re: Matrix Region Updates

Post by Greg » 31 Jan 2019, 21:01

Oceanian Region v1.1
  • Fixed an animation issue with the Hornet models
  • Removed a few redundant textures

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Re: Matrix Region Updates

Post by Greg » 09 Mar 2019, 13:24

We just pushed some heavy :wink: updates for the Matrix packages to our servers!

Global Libraries v3.3
  • Added a missing Lua script for the Elvis E-8
  • Added Lua scripts and global textures for new converted models
  • Added new waypoints
  • Removed fx_strobe.fx from the global effects folder to avoid conflicts with AI Lights Reborn
European Region v4.0
  • Added the MGAI KC-30A/MRTT, MAIW KC-135R and MAIW RC-135W.
  • Fixed and reformatted some aircraft.cfg files
North American Region v4.0
  • Added the Elvis E-3A, Elvis E-3C, Elvis E-6B and the entire MAIW K/O/R-C135 series!
  • Replaced all traffic files containing PAI KC-135 references with the MAIW KC-135
  • Replaced the JKAI T-38 models with updated models from Henk
  • Removed the Kadena Pave Hawks. They will be added to the next update for the Asian region.
  • Added scenery for KTIK
  • Fixed and reformatted some aircraft.cfg files
South American Region v2.0
  • Added the MAIW KC-135E and PSAI A-37B
  • Fixed an issue in the HTAI C-130E aircraft.cfg file
Please check the region's documentation for more info about which units were added (marked in green). You can open the PDF files by clicking on the respective info buttons on the Matrix regions tab or in this thread.

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Re: Matrix Region Updates

Post by Greg » 10 Mar 2019, 12:10

South American Region v2.1
  • Fixed incorrect model assignment for the Chilean KC-135E

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Re: Matrix Region Updates

Post by gsnde » 10 Mar 2019, 15:45

Greg, is that also wrong in the Standalone?

From mobile hence short

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Re: Matrix Region Updates

Post by Greg » 10 Mar 2019, 19:39

No, it's because I used the fltsim sections from the original package but didn't notice that the E models got an E_ prefix.

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Re: Matrix Region Updates

Post by Greg » 17 Mar 2019, 20:10

A big update for Asia is now available, almost doubling its size! :shock: Also don't forget to keep your global libraries up-to-date on the Global page in Matrix. The files in there are required for the region updates to work correctly.

Global Libraries v3.4
  • Added required effects and Lua scripts
  • Removed a couple of waypoints that were actually overlay AFD files and moved them to the regions
  • Reduced decal texture flickering at airfields using the Atsugi object library
Asian Region v3.0
  • Added the Elvis B707 and E-3 family, MAIW KC-135R and MGAI KC-30/MRTT
  • Added the Saudi Tornadoes package by John Young and Dale Ashcroft
  • Added the Fuji Trainers and Iwakuni 2018 for P3Dv4 packages by John Young and Brent Newman
  • Added the Kadena v3 package by Brent Newman
  • Moved the Kadena Pave Hawks from the North American region to Asia
  • Added the Kadena and Singapore KC-135 paints by Mark Walsh with flightplans by Giacomo Gramazio
  • Added the Saudi and Emirati KC-30/MRTT paints and flightplans by Ray Parker
  • Added the Saudi F-15, Hawk and Typhoon packages by Dale Ashcroft

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Re: Matrix Region Updates

Post by Greg » 24 Mar 2019, 16:16

Asian Region v3.1
  • Moved the 17th SOS C-130J textures to the correct model folder
  • Moved the Saudi Hawk 100 textures to the correct model folder and corrected the aircraft.cfg files
  • Removed the .air extension in some fltsim sections of the MAIW_ACG_F-15_C_D aircraft.cfg file

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Re: Matrix Region Updates

Post by DMdoc » 09 Apr 2019, 16:08

Greg: Please reassure me... Prepar3d v4.5 was released today (April 9). Are there any incompatibilities with Matrix?

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Re: Matrix Region Updates

Post by Firebird » 09 Apr 2019, 17:16

I feel that Greg deserves a little bit of time to investigate such a thing.

What about yourself. Have you found any issues, or read about any differences between 4,5 and earlier versions?
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Re: Matrix Region Updates

Post by DMdoc » 10 Apr 2019, 12:07

Firebird: Yes, the Flight1 GTN series needs updating: https://www.simforums.com/forums/topic6 ... 91636.html

FSDreamteam apparently okay: http://www.fsdreamteam.com/forum/index. ... icseen#new

For me, personally, I hold off a week or two and let the developers of add-ons update their products if needed. My motto is Alexander Pope's words of wisdom: "Be not the first by whom the new are tried, Nor yet the last to lay the old aside."

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Re: Matrix Region Updates

Post by Firebird » 10 Apr 2019, 13:13

I can't access that Flight1 site because I am not registered.

However, I don't think that I made myself clear. I was asking if you have found a problem with the Matrix since the upgrade? From your reply though it seems that you haven't upgraded so you can't answer that.

Now linked to that, I think I am right in saying that I believe Greg also leaves it a period of time before upgrading, so the chances are that he will not know yet.

It maybe that the first he will know is when somebody that has upgraded reports an issue.

It is worth remembering that Matrix does not alter P3D in anyway. It just manages MAIW produced add-ons in a simple user friendly way. Now if Lockheed-Martin removes the ability to use xml driven add-ons outside of the official P3D structure then yes the Matrix will fail.
If L-M have altered the structure of objects and/objects within P3D that is outside the scope of Matrix. All that can be done is either remove the affected items or replace them if/when suitable items are produced. If that were to have occurred again we are going to rely on user reports to identify them.
If you have installed the entire Matrix then it could take one person a long, long time to check everything that it installs for errors.

In essence you have to go with the 'there are no issues, unless you know differently' approach. It may not be the ideal answer for you but it is the truth, and we do try to be truthful here.
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Re: Matrix Region Updates

Post by Greg » 10 Apr 2019, 18:05

There is nothing in the P3Dv4.5 patch notes that indicates a new incompatibility with Matrix and since Matrix installs all files outside the P3Dv4 folder structure, it is safe to update P3Dv4 without losing any traffic.

So while there's no reason why you should hold off updating for Matrix, like Steve says it's always a good idea to wait a couple of days if you have addons installed like PTA, ORBX, Active Sky,... That is also why I haven't updated yet myself.

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Re: Matrix Region Updates

Post by Firebird » 10 Apr 2019, 18:23

Just read the notes that Greg mentioned.

Something caught my eye. It may be something it may be nothing.
  • Simplified AI creation by removing unsupported types.
So if something doesn't show up it might be worth bringing it to our attention.
Now, having said that, please do the usual checks to insure that you have not made one of those basic errors that we are all prone to.

I am guessing that most likely it will come to light if some traffic appeared in v4.4 but doesn't appear in v4.5.
So IF this happens then please report it, not saying it is likely just bear it in mind.
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