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Whiteman AFB
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- MAIW Veteran
- Posts: 1376
- Joined: 26 Jun 2007, 02:22
- Version: P3D
- Location: KRDR
Whiteman AFB
I've finally converted all of my maiw packages into P3D. I've only found one issue with whiteman and not sure if it's something I did or not. Scenery was converted to FSX...looks great. The only whiteman based aircraft that show up is the apaches. I have a few visitors and I can see a few of the aircraft such as the a-10s flying nearby in traffic viewer but I can't get the b2, a-10 or t-38 to park at the base. I messed with the parking radius based on Martins AI editor...still no luck. Any ideas or suggestions?
- Victory103
- Colonel
- Posts: 3978
- Joined: 13 Aug 2007, 03:35
- Version: P3D
- Location: KPHX
Re: Whiteman AFB
I'm very slowly getting around to converting them for FSX using the guide. I'll see how my Whiteman goes in my set up.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
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- MAIW Veteran
- Posts: 1376
- Joined: 26 Jun 2007, 02:22
- Version: P3D
- Location: KRDR
Re: Whiteman AFB
I forgot to follow up, ORBX actually installed an update the night before and installed some scenery and a new afcad which was the problem. I still have a few stubborn buildings to move and some all white fences but overall it looks great!
Re: Whiteman AFB
Hey Barry. I'm not going to upload any of my conversions personally as I do them for my own setup which means everything's heavily tweaked.
Martin has some converted scenery packages in the pipeline which we want to add to the download hangar but I'm not sure what the status is at the moment.