MGAI KC-135

Share hints and tricks or your own modifications for MAIW Packages in Flight Simulator X and Prepar3D.
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merlin101
Major
Major
Posts: 462
Joined: 14 Sep 2006, 09:21
Version: FS9
Location: Somerset, UK

MGAI KC-135

Post by merlin101 » 05 Nov 2018, 16:19

Has this ever been converted for FSX?
Dave

Trevytt2004
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Joined: 30 Nov 2006, 22:31
Version: P3D

Re: MGAI KC-135

Post by Trevytt2004 » 05 Nov 2018, 17:40

Dave...

I assume you meant converted to work in P3D as the model is already FSX capable.

have a peek at this thread...will shed some light for you....

https://militaryaiworks.com/forums/83/1 ... 00#p187700

all the best

Trev

merlin101
Major
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Posts: 462
Joined: 14 Sep 2006, 09:21
Version: FS9
Location: Somerset, UK

Re: MGAI KC-135

Post by merlin101 » 06 Nov 2018, 11:45

Thanks Trev, I just got fsx steam & want to sort out mildenhall! I didn't realise the mgai kc135 was ok to use as it is in fsx!
Thanks again,
Dave

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