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Andrews AFB Version 3 Support Thread
- Firebird
- MAIW Admin

- Posts: 12411
- Joined: 11 Aug 2006, 21:04
- Version: FS9
- Location: EGLL
Re: Andrews AFB Version 3 Support Thread
It sounds like MegaScenery is stamping over the scenery. Try moving the Andrews scenery above it in the list.
I assume that MegaScenery is down the bottom of the list just above the default MS scenery.
I assume that MegaScenery is down the bottom of the list just above the default MS scenery.
Steve
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Quid Si Coelum Ruat
Chelsea FC - World Champions
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Quid Si Coelum Ruat
Chelsea FC - World Champions
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AirAmerica26
- Second Lieutenant

- Posts: 57
- Joined: 17 Jul 2015, 19:36
- Version: FS9
Re: Andrews AFB Version 3 Support Thread
Well I'll be . . . . Everything is up! Just felt pretty odd since Pax River was showing intact
and that is in the same area covered by MegaScenery Mid Atlantic.
Thanks for the quick and accurate response!
Cheers Mate !
and that is in the same area covered by MegaScenery Mid Atlantic.
Thanks for the quick and accurate response!
Cheers Mate !
Primo ex Aerias 71 SQN (Eagle)
"Never mistake coincidence for cause and effect." W. Edwards Deming
"The more complex an idea, the more simple minded the opposition"
"Never mistake coincidence for cause and effect." W. Edwards Deming
"The more complex an idea, the more simple minded the opposition"
- Firebird
- MAIW Admin

- Posts: 12411
- Joined: 11 Aug 2006, 21:04
- Version: FS9
- Location: EGLL
Re: Andrews AFB Version 3 Support Thread
No problem. It's nice when your first idea works out.
Steve
_______________________________________________________

Quid Si Coelum Ruat
Chelsea FC - World Champions
_______________________________________________________
_______________________________________________________

Quid Si Coelum Ruat
Chelsea FC - World Champions
_______________________________________________________
-
DMdoc
- Second Lieutenant

- Posts: 45
- Joined: 25 Jun 2014, 15:35
- Version: P3D
- Location: Charleston, SC
Re: Andrews AFB Version 3 Support Thread
Somehow (I don't recall when or from where) I generated PDFs of
USAF Andrews AFB Transport Package
Version: 3.0
For FS 2004 / FS9
Initial Release Date: December 2007
Package Lead: Barry Taylor
and
USAF Andrews AFB Transport UPDATE
Version: 1.0
For FS 2004 / FS9
Initial Release Date: May 2008
Package Lead: Barry Taylor
but I can't find either package to download.
Are these two earlier packages now obsolete with Andrews V3, or can they still be found somewhere & downloaded, and used with version 3 of Andrews?
USAF Andrews AFB Transport Package
Version: 3.0
For FS 2004 / FS9
Initial Release Date: December 2007
Package Lead: Barry Taylor
and
USAF Andrews AFB Transport UPDATE
Version: 1.0
For FS 2004 / FS9
Initial Release Date: May 2008
Package Lead: Barry Taylor
but I can't find either package to download.
Are these two earlier packages now obsolete with Andrews V3, or can they still be found somewhere & downloaded, and used with version 3 of Andrews?
- Greg
- MAIW Admin

- Posts: 4091
- Joined: 12 Aug 2006, 19:56
- Version: MSFS
- Location: Belgium
Re: Andrews AFB Version 3 Support Thread
From the readme:
"previous versions of our older Andrews AFB/89th AW packages should be removed".
"previous versions of our older Andrews AFB/89th AW packages should be removed".
-
LTCSZ
- Second Lieutenant

- Posts: 16
- Joined: 24 Jun 2010, 01:26
- Version: FS9
Trees, Trees, Trees
Hi:I am brand new with military AI...I have downloaded and installed my first package, Andrews AFB...I have trees all over the runways, aprons, etc...I can't figure out what i have done wrong...I have no FS2004 add ons...Can anyone give me a hint on how to correct this? Thanks
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