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Eielson WIP
- Firebird
- MAIW Admin

- Posts: 12411
- Joined: 11 Aug 2006, 21:04
- Version: FS9
- Location: EGLL
Re: Eielson WIP
Errr Thanks, but was the LICT file the one you wanted to attach? Unless I missed something, in which case call me an idiot.
Steve
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james84
Re: Eielson WIP
****!
I worked on both the sceneries yesterday, I made a TERRIBLE mistake...
I worked on both the sceneries yesterday, I made a TERRIBLE mistake...
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james84
Re: Eielson WIP
Sorry for the mistake!
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- Firebird
- MAIW Admin

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- Version: FS9
- Location: EGLL
Re: Eielson WIP
Don't worry about it. 
Steve
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Quid Si Coelum Ruat
Chelsea FC - World Champions
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Quid Si Coelum Ruat
Chelsea FC - World Champions
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james84
Re: Eielson WIP
Today's update... I've been playing around with the parkings and ended up aligning all the fighter spots in the main apron. I also reworked the Aggressors' spots but the aircrafts are not lying on the yellow stripe... any idea on how to sort this out?
Secondly: are they actually parked in the southern apron? the Google Earth image shows them parked in the northern apron...
Third: there are some concrete platforms on the asphalt aprons: I tried to depict them by just drawing the polygons over the apron, but they are not visible. Any suggestion on how to make them visible?
Secondly: are they actually parked in the southern apron? the Google Earth image shows them parked in the northern apron...
Third: there are some concrete platforms on the asphalt aprons: I tried to depict them by just drawing the polygons over the apron, but they are not visible. Any suggestion on how to make them visible?
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- Kurosaki
- Captain

- Posts: 215
- Joined: 28 Nov 2009, 20:30
- Version: FS9
Re: Eielson WIP
I've been told that its something hard coded with the 'material' which wont allow a square of concrete to be placed on top of an asphalt layer...maybe I'm wrong, but I had a similar issue with my Apache Plant scenery I was working on last fall.

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aljude
- MAIW Veteran

- Posts: 323
- Joined: 15 May 2007, 17:19
- Version: FS9
- Location: Cleethorpes, NE.Lincolnshire, UK
Re: Eielson WIP
Concrete is the lowest texture layer and most other textures will draw over it.. you can place hardstands using concrete taxiway, a bit fiddley but works ok.james84 wrote:Today's update... I've been playing around with the parkings and ended up aligning all the fighter spots in the main apron. I also reworked the Aggressors' spots but the aircrafts are not lying on the yellow stripe... any idea on how to sort this out?
Secondly: are they actually parked in the southern apron? the Google Earth image shows them parked in the northern apron...
Third: there are some concrete platforms on the asphalt aprons: I tried to depict them by just drawing the polygons over the apron, but they are not visible. Any suggestion on how to make them visible?
Tony
Time travel does exist, i just discovered it next week...
- Firebird
- MAIW Admin

- Posts: 12411
- Joined: 11 Aug 2006, 21:04
- Version: FS9
- Location: EGLL
Re: Eielson WIP
I believe what the others have said to be correct. You have to draw the concrete around the asphalt.
Steve
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Quid Si Coelum Ruat
Chelsea FC - World Champions
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Chelsea FC - World Champions
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- Greg
- MAIW Admin

- Posts: 4092
- Joined: 12 Aug 2006, 19:56
- Version: MSFS
- Location: Belgium
Re: Eielson WIP
Or in this case, the asphalt around the concreteFirebird wrote:I believe what the others have said to be correct. You have to draw the concrete around the asphalt.
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james84
Re: Eielson WIP
Thank you all, I'll try and let you know, if it doesn't work I'll leave it like this!
- zsoltfireman
- Lieutenant Colonel

- Posts: 970
- Joined: 05 Nov 2008, 05:23
- Version: P3D
- Location: Budapest/Hungary
Re: Eielson WIP
I'm looking for the Eielson scenery files to FSX
Can anyone help me?
Can anyone help me?
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paul day
- Captain

- Posts: 358
- Joined: 10 Dec 2006, 19:49
- Version: FSX
- Location: St. Athan S. Wales
Re: Eielson WIP
Hi Zsolt
There is an FSX AFCAD for Eielson by Jim Cook on Avsim.
Regards Paul Day.
There is an FSX AFCAD for Eielson by Jim Cook on Avsim.
Regards Paul Day.
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TheFoufure
- Colonel

- Posts: 2523
- Joined: 06 Mar 2011, 16:48
- Version: FS9
- Location: Belgium
Re: Eielson WIP
Hello,james84 wrote: 17 Mar 2011, 17:07 Today's update... I've been playing around with the parkings and ended up aligning all the fighter spots in the main apron. I also reworked the Aggressors' spots but the aircrafts are not lying on the yellow stripe... any idea on how to sort this out?
Secondly: are they actually parked in the southern apron? the Google Earth image shows them parked in the northern apron...
Third: there are some concrete platforms on the asphalt aprons: I tried to depict them by just drawing the polygons over the apron, but they are not visible. Any suggestion on how to make them visible?
Can you tell me wich Library you use for this scenery ? I open the BGL with ADE and see some black boxes.
I've a lot of MAIW libraries but it seems some are missing for this scenery in my FS9. (the houses in the north part, the QRA hangar... and other)
Thanks a lot.
- hawk_sh
- Lieutenant Colonel

- Posts: 881
- Joined: 16 Nov 2008, 22:26
- Version: FS9
- Location: near EDDF
Re: Eielson WIP
James84 does not seem to be a member of this forum any here.
A black box in ADE means that the object is not in the ADE object library.
It does not mean that this library is missing in your sim.
The library was simply not added to the ADE object library yet.
A black box in ADE means that the object is not in the ADE object library.
It does not mean that this library is missing in your sim.
The library was simply not added to the ADE object library yet.
- Firebird
- MAIW Admin

- Posts: 12411
- Joined: 11 Aug 2006, 21:04
- Version: FS9
- Location: EGLL
Re: Eielson WIP
I think that you will find that theya re from the Portland ANG Object Library.BGL which was in the West Coast ANG package.
Steve
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Quid Si Coelum Ruat
Chelsea FC - World Champions
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Chelsea FC - World Champions
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TheFoufure
- Colonel

- Posts: 2523
- Joined: 06 Mar 2011, 16:48
- Version: FS9
- Location: Belgium
Re: Eielson WIP
Yes I know for Black Box in ADE. But ALL my sceneries directories are added to ADE to be sure to have all.hawk_sh wrote: 09 Jan 2022, 11:11 James84 does not seem to be a member of this forum any here.
A black box in ADE means that the object is not in the ADE object library.
It does not mean that this library is missing in your sim.
The library was simply not added to the ADE object library yet.
In this case I don't see thse objects in my FS9.
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TheFoufure
- Colonel

- Posts: 2523
- Joined: 06 Mar 2011, 16:48
- Version: FS9
- Location: Belgium
Re: Eielson WIP
Thanks. I'll try this one.Firebird wrote: 09 Jan 2022, 11:24 I think that you will find that theya re from the Portland ANG Object Library.BGL which was in the West Coast ANG package.
Edit : Thanks. All is fine now.
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