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Shaw AFB package by MAIW
- Firebird
- MAIW Admin

- Posts: 12411
- Joined: 11 Aug 2006, 21:04
- Version: FS9
- Location: EGLL
Well guys, the different afcad didn't help, lets face it it was a long shot anyway.
Anybody seen or heard of a similar situation before?
Anybody seen or heard of a similar situation before?
Steve
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Quid Si Coelum Ruat
Chelsea FC - World Champions
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Quid Si Coelum Ruat
Chelsea FC - World Champions
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- alexrfixit
- First Lieutenant

- Posts: 146
- Joined: 17 Sep 2006, 20:24
- Version: FS9
- Location: Ipswich, UK
- BadPvtDan
- MAIW Staff

- Posts: 3790
- Joined: 11 Aug 2006, 21:14
- Version: FSX
- Location: Round Rock, TX
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- alexrfixit
- First Lieutenant

- Posts: 146
- Joined: 17 Sep 2006, 20:24
- Version: FS9
- Location: Ipswich, UK
- Firebird
- MAIW Admin

- Posts: 12411
- Joined: 11 Aug 2006, 21:04
- Version: FS9
- Location: EGLL
Guys the only thing that my brain cell can come up with is that its a boundary thing. I have read before that the AI system has a series of boundaries and maybe OERY is just a bit too close to one and the traffic is too high to descend in time, so effectively they go ballistic. The traffic initiates between 16 and 32 miles from the base
Does this seem plausible? My reasoning for this is purely because I followed the planes using TVB and the air traffic instructions were constant as it tried to get around all 11 planes, and receive their responses.
Also a second time I tried it 4 a/c disappeared on short finals right after receiving go around messages, due to a pesky Saudi Tornado doing visual circuits and seemingly taking priority.
Does this seem plausible? My reasoning for this is purely because I followed the planes using TVB and the air traffic instructions were constant as it tried to get around all 11 planes, and receive their responses.
Also a second time I tried it 4 a/c disappeared on short finals right after receiving go around messages, due to a pesky Saudi Tornado doing visual circuits and seemingly taking priority.
Steve
_______________________________________________________

Quid Si Coelum Ruat
Chelsea FC - World Champions
_______________________________________________________
_______________________________________________________

Quid Si Coelum Ruat
Chelsea FC - World Champions
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- BadPvtDan
- MAIW Staff

- Posts: 3790
- Joined: 11 Aug 2006, 21:14
- Version: FSX
- Location: Round Rock, TX
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LOL I saw that Tornado as well! He sure did look pretty, though. I think we just have to accept that the FS engine does quirky things and was not MEANT to do the things we try and make it do.
I had high hopes that FSX would cater to us but it appears that's not the case.
I had high hopes that FSX would cater to us but it appears that's not the case.
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
- alexrfixit
- First Lieutenant

- Posts: 146
- Joined: 17 Sep 2006, 20:24
- Version: FS9
- Location: Ipswich, UK
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