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copying parts.
- VulcanDriver
- MAIW Staff

- Posts: 4575
- Joined: 11 Aug 2006, 20:58
- Version: FSX
- Location: EGHH
copying parts.
I've copied a part, the original was prop_still FS9 default animation. I changed the copied part to prop_slow. However the renamed part is showing still in the sim. My question is do copied parts inherit the FS animation from the original part?
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
- John Young
- MAIW Developer

- Posts: 4470
- Joined: 12 Jul 2008, 15:15
Re: copying parts.
Yes they do John, at least in FS9. In FSX and P3D, the animation tag doesn't clone.
So, you have two parts called prop_still and prop_slow? Both will show if those are the part names. To trigger the default visibility, the prop needs a number, eg prop0_still and prop0_slow.
John
So, you have two parts called prop_still and prop_slow? Both will show if those are the part names. To trigger the default visibility, the prop needs a number, eg prop0_still and prop0_slow.
John
- VulcanDriver
- MAIW Staff

- Posts: 4575
- Joined: 11 Aug 2006, 20:58
- Version: FSX
- Location: EGHH
Re: copying parts.
Ah thank you John. I thought that was the case, you confirmed by suspicion.
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
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