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Dancing WB-57's

All things Military AI that don't fit anywhere else.
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Brian_Gladden
Second Lieutenant
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Posts: 10
Joined: 27 Nov 2006, 03:46
Version: P3D
Location: Bristol Vermont

Dancing WB-57's

Post by Brian_Gladden »

Anyone know why my Nasa WB-57's are dancing all over the airport rather than sitting in their parking spots??

JYAI FSX Nasa birds The one that's where its supposed to be is a quick and dirty FSX conversion of Tim Conrad's WB-57

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Firebird
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Posts: 12311
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: Dancing WB-57's

Post by Firebird »

It is nearly always to do with the contact points being out of sync quite often they are not in sync with the static_pitch and/or static_cg_height.

Would check that section first.
Steve
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John Young
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Joined: 12 Jul 2008, 15:15

Re: Dancing WB-57's

Post by John Young »

My model was produced 12 years ago and there have been no reports that I can remember of this problem. Just to be sure, I've just tested it in FSX and P3Dv5 and it is stable, both when parked and when moving. This is P3D:

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As Steve says the instability can be caused with the static_pitch and/or static_cg_height being out of sync with the contact points, but it can also occur when the CG has been moved.Try my original aircraft.cfg file (attached) to see if that solves the problem.

John
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aircraft.cfg
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