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The JYAI A10-A 'Warthog'

Let's see em! Please use a third party image hoster such as photobucket.com or postimage.org and copy the link to the screenshot here between image tags.
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TimC340
MAIW Developer
MAIW Developer
Posts: 1424
Joined: 07 Mar 2015, 13:18
Version: P3D
Location: Hadleigh, Suffolk
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Re: The JYAI A10-A 'Warthog'

Post by TimC340 »

PB68 wrote: 19 Sep 2023, 19:49 .....by no means an expert, I had a go at making a video -

https://peterabeeby68.wistia.com/medias/0644vgtpl6


Enjoy !
The computer-generated transcript of that is hilarious!
Trevytt2004 wrote: 21 Sep 2023, 15:58 one thing that was clear as day was....no hopping skipping or jumping....nearly every other AI that apparently works for msfs skips at least twice in the distance covered in that viewpoint.
The matt finish IS the best compared to some poor repaints people are releasing for other files on that .to website.

This is looking so promising.
Is there a way to change sounds at all?

keep up the excellent work.
Woodbridge is flat! I suspect that's the reason there's no hopping, which appears to afflict all MSFS AI traffic on any kind of sloped surface.
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zsoltfireman
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Posts: 967
Joined: 05 Nov 2008, 05:23
Version: P3D
Location: Budapest/Hungary

Re: The JYAI A10-A 'Warthog'

Post by zsoltfireman »

Bert Dekker package Traffic file available?
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