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WSMG AI F-16 preview
- petebramley
- MAIW Developer
- Posts: 1545
- Joined: 17 Jun 2007, 16:05
- Version: P3D
- Location: EGBG
Re: WSMG AI F-16 preview
Cheers for that. will check again just in case I'm going blind.
Pete B
Retired and busier than ever !!
Retired and busier than ever !!
Re: WSMG AI F-16 preview
Hopefully coming soon...
Re: WSMG AI F-16 preview
Once "Top Aces" is finished (very soon), onto something I have been putting off, but as the special schemes are fast disappearing....
64th Aggressors at Nellis.
64th Aggressors at Nellis.
- gsnde
- MAIW Admin
- Posts: 4520
- Joined: 05 Apr 2007, 08:13
- Version: P3D
- Location: South-West Germany
- Contact:
Re: WSMG AI F-16 preview
Love that one!
Send from mobile hence short
Send from mobile hence short
Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Re: WSMG AI F-16 preview
Also 'Ghost' scheme...
Had to make a few allowances around the rear of the intake because of texturing.
Had to make a few allowances around the rear of the intake because of texturing.
Re: WSMG AI F-16 preview
Block 25 in-game
-
- Colonel
- Posts: 2295
- Joined: 06 Mar 2011, 16:48
- Version: FS9
- Location: Belgium
Re: WSMG AI F-16 preview
Good morning,
I had read that among your team of creators, you shared the source files and that one of you, after a few adaptations, compiled these models for the FS9 format. What about now? Can we still expect to see these models in an FS9 version too?
Thanks.
I had read that among your team of creators, you shared the source files and that one of you, after a few adaptations, compiled these models for the FS9 format. What about now? Can we still expect to see these models in an FS9 version too?
Thanks.
Re: WSMG AI F-16 preview
I can answer that. I was doing the FS9 compilations.
What happened was that my HD got wiped by a rogue version of my backup program that was released in error.
By the time I had my system rebuilt from scratch the modelling had continued to take advantage of some features that FSX offered.
This made them incompatible with compiling for FS9.
Kev was not keen on undoing the changes he had made to the source to make them FS9 compatible, as Kev had uninstalled FS9.
This is why there are no FS9 compilations and I can't see that there ever will be.
What happened was that my HD got wiped by a rogue version of my backup program that was released in error.
By the time I had my system rebuilt from scratch the modelling had continued to take advantage of some features that FSX offered.
This made them incompatible with compiling for FS9.
Kev was not keen on undoing the changes he had made to the source to make them FS9 compatible, as Kev had uninstalled FS9.
This is why there are no FS9 compilations and I can't see that there ever will be.
Steve
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Quid Si Coelum Ruat
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Quid Si Coelum Ruat
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Re: WSMG AI F-16 preview
I might be wrong but I believe that MCX now supports recompiling FSX to FS9. It may work for P3D back to FS9.
If you want to try Steve, go ahead
If you want to try Steve, go ahead
- gsnde
- MAIW Admin
- Posts: 4520
- Joined: 05 Apr 2007, 08:13
- Version: P3D
- Location: South-West Germany
- Contact:
Re: WSMG AI F-16 preview
Arno is adding that just now, with great feedback from Tom Gibson and some other people. It should be good to be used soon.
Send from mobile hence short
Send from mobile hence short
Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Re: WSMG AI F-16 preview
If recompiling to FS9 works then i will indeed do all the models that Kev produces.
Just give me a nudge when the ability is available, just in case I don't see it.
Just give me a nudge when the ability is available, just in case I don't see it.
Steve
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Quid Si Coelum Ruat
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Quid Si Coelum Ruat
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Re: WSMG AI F-16 preview
Nellis flight line coming along
Re: WSMG AI F-16 preview
Great to see these are still alive Kevin!
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Re: WSMG AI F-16 preview
Great to see Mike G. still alive.
Steve
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Quid Si Coelum Ruat
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Quid Si Coelum Ruat
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Re: WSMG AI F-16 preview
Thanks Mike. Aggressors are more interesting to do.
I wish I could get hold of Mins and see if he would give me a copy of his weathering layers. They look great!
I wish I could get hold of Mins and see if he would give me a copy of his weathering layers. They look great!
- zsoltfireman
- Lieutenant Colonel
- Posts: 970
- Joined: 05 Nov 2008, 05:23
- Version: P3D
- Location: Budapest/Hungary
Re: WSMG AI F-16 preview
Available WSMG F-16CM Bk50 35 FW Misawa model to P3Dv4?
Re: WSMG AI F-16 preview
What I can say is that any P3D models for the F-16 have been compiled by Kev.
There are no Fs9 conversions to P3D done by me.
Any available P3D models can be found in the Hangar.
There are of course some variants that Kev is working on and he has communicated his immediate priorities to me. The F-15CM/DM block 50 aircraft are not in his immediate plans.
This does not mean that they won't be in the future.
There are no Fs9 conversions to P3D done by me.
Any available P3D models can be found in the Hangar.
There are of course some variants that Kev is working on and he has communicated his immediate priorities to me. The F-15CM/DM block 50 aircraft are not in his immediate plans.
This does not mean that they won't be in the future.
Steve
_______________________________________________________

Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________

Quid Si Coelum Ruat
_______________________________________________________
- zsoltfireman
- Lieutenant Colonel
- Posts: 970
- Joined: 05 Nov 2008, 05:23
- Version: P3D
- Location: Budapest/Hungary
Re: WSMG AI F-16 preview
The defining models,it is strange
Re: WSMG AI F-16 preview
Hey Mike JG, weren't you working on Toledo vipers as well?