MDAI MiG 17

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shaggy22
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MDAI MiG 17

Post by shaggy22 »

Up next from the hangar of Mason Curling is the MiG-17, or Shenyang J-5 or Lim-5 depending on who made them. Mason himself has made the model (the easy part :mrgreen: ) & done the fde whilst I've done the textures & paintkit, exactly the same way the MiG 15 was done basically.

There are multiple variants to this, single seater A, F & PF models & 2 seat UTI & FT-5 models for your delectation. There will be repaints included for the North Koreans & a bunch of civvies as well. No flightplans will be included this time though as there are some flightplans out there already for the North Koreans.

We're not too far from finishing now, just a few tweaks here & there hopefully to do. Here's a few screenshots to look at:

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Dan

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jgowing
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Re: MDAI MiG 17

Post by jgowing »

Excellent work, you're filling some major gaps.
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gsnde
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Re: MDAI MiG 17

Post by gsnde »

They are very beautiful. Thank you both!
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Martin
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jetpilot1980
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Re: MDAI MiG 17

Post by jetpilot1980 »

Thanks to all! I sent what I hope to be final release worthy models of the 17 to Dan a couple of days ago, once he is in agreement they will be uploaded to MAIW for all to have... I guess I will spill the beans now... more to come... I have already started work on the 19 / J6 series... But much like with going from the 15 to the 17 I have found the models to be more complicated and with more variations, which means it will take me more time to make them... Then I think I will be done with old Migs for the time being... But also planning lots more exciting stuff... Also super thankful to have Dan as my partner in these projects as his re-paint / paint kit and flight plan work, and assistance with testing alleviates a major burden on me... While I know Dan loves his eastern block and retro, I am hoping he continues to take an interest in / continue to work with me on some of the modern / current stuff I am looking into for future projects...
TheFoufure
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Re: MDAI MiG 17

Post by TheFoufure »

Hi,
I successfully converted your MiG-15 model for my FS9. And it flies perfectly.

I tried to do the same for your MiG-17 model, but it's impossible. ModelConverterX gives me the following error:

"Mdl9Writer Error LOD 50 has 110973 vertices, which is over the 65535 limit vertices. Therefore the object cannot be exported to an FS2004 MDL".

That's a shame, I would have liked to see it at some North Korean air bases.
jetpilot1980
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Re: MDAI MiG 17

Post by jetpilot1980 »

I have said this before, and I will say it again very clearly... I am NOT a FS9 user... I do NOT have FS9 or it's SDK installed on my computer (it is an ancient 22+ year old piece of software), nor do I have FSX anymore post system crash earlier last year for that matter but do still have the FSX SDK... I do NOT develop for or support sims which I do NOT use... and given how much time it takes to make these aircraft, I do NOT have time or will for that matter to develop for sims that I do NOT use... Period...
TheFoufure
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Re: MDAI MiG 17

Post by TheFoufure »

jetpilot1980 wrote: 10 Jan 2026, 14:55 I have said this before, and I will say it again very clearly... I am NOT a FS9 user... I do NOT have FS9 or it's SDK installed on my computer (it is an ancient 22+ year old piece of software), nor do I have FSX anymore post system crash earlier last year for that matter but do still have the FSX SDK... I do NOT develop for or support sims which I do NOT use... and given how much time it takes to make these aircraft, I do NOT have time or will for that matter to develop for sims that I do NOT use... Period...
Hi,
I didn't explain myself well.

I'm not asking for a version developed for FS9. I fully understand that current developers don't work for older software. There's no need to get worked up or worry.

I'm simply pointing out the problem I encountered with the MiG-17 conversion, which I don't have with the MiG-15 conversion.
I don't have this problem with John Young's models (H-65, HH-60 Joly Green II), for example, nor with Henk Schuitemaker's (like his Mirage 2000, his Hawker Siddely, or his T-33).

I'm trying to find a solution. How can I reduce the number of vertices?
jetpilot1980
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Re: MDAI MiG 17

Post by jetpilot1980 »

By converting some of the parts to .dae format, opening the parts in blender and reducing the parts down for LOD 50... Then re-inserting the reduced parts into your LOD 50 and re-compiling, hopefully you reduced them enough to get it to compile for LOD50 in FS9... Good luck!
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