2D Trees with Squares around FSX

Share hints and tricks or your own modifications for MAIW Packages in Flight Simulator X and Prepar3D.
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Amarok
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2D Trees with Squares around FSX

Post by Amarok »

Hi, I am really enjoying building up my FSX sceneries using MAIW but one problem is I cannot remove the 2D Trees on some of the I suspect converted FS9 sceneries Help Please ?
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TimC340
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Re: 2D Trees with Squares around FSX

Post by TimC340 »

Why can't you remove them?
Delboy99
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Re: 2D Trees with Squares around FSX

Post by Delboy99 »

Have a look at this post. I had the same problem with converted sceneries.

https://militaryaiworks.com/forums/topic/18148.html
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gavinc
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Re: 2D Trees with Squares around FSX

Post by gavinc »

It looks like you are using the FS9 bgl object scenery files.

You need to convert the files to FSX format using the instructions in Delboy99s linked post.

The files are probably mtrees1.bgl to mtrees11.bgl.
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TimC340
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Re: 2D Trees with Squares around FSX

Post by TimC340 »

I suspect that if Amarok can't remove these assets, then the conversion process may be a little advanced. I'd recommend opening the scenery in ADE and replacing these FS9 trees with native FSX/P3D trees. It is entirely possible to update the trees directly in MCX to have the desired transparency, but the native FSX trees are far better.
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