This video is the second in our series on texturing. This video focuses on the very basics of applying textures to a part in FSDS.
This video is approximately 50 minutes long.
https://militaryaiworks.com/academy/fsd ... ics-part-2
Please post any questions or comments you may have about this tutorial in this thread.
Note: To follow along with this video you will need to download this attached sample texture file. Place this texture file inside your FS9/Texture folder.
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FSDS Modeling Tutorial Series: Texturing Basics Part 2
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MIKE JG
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FSDS Modeling Tutorial Series: Texturing Basics Part 2
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-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
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ronniegj
Re: FSDS Modeling Tutorial Series: Texturing Basics Part 2
Would you consider also doing a tutorial on creating a texture sheet? Do you use only photos directly as a source, or do you convert photos to art work. Do you create sheets as only original art work. Also, at some point would it be possible to discuss creating texture sheets specifically for aircraft models/paint kits? Also, creating paint kits?
Ron
Ron
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MIKE JG
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Re: FSDS Modeling Tutorial Series: Texturing Basics Part 2
Ron I will try to do that at some point here in the process because it is almost as important to know how to do that as it is to actually model the objects.
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
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