MGAI KC-10

Discussion, tutorials,hints and tips relating to designing military ai aircraft.
MIKE JG
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MGAI KC-10

Post by MIKE JG »

Well taking a page and some advice from the others, a nice distraction from trying like crazy to get all the angles just right on that Aegis Destroyer, I thought I'd start on another project. Since we can't seem to get permission to use Charles Dayhuff's AI KC-10, I thought I'd take it on as my first aircraft. Plus we can use much of the gained knowledge from the group to give it some special features (extending boom in flight hint, hint).

So here's a couple hours worth of work. The KC-10 doesn't have too many crazy shapes so it's a good project to start with for me.
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MGAI KC_10.jpg
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Post by STEEL29 »

Looks good Mike...they've been at YNG reciently too! :)
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Post by btaylo24 »

Mike

Looking good...We will have to do that KC10 package we discussed once this is out. Just need a C5 for a nice package
I will get my KC10's FP out of storage!

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Post by nickblack423 »

Looks great Mike, I have been thinking about the possibility of a proper KC-10 too. Glad you've taken it on. Hope we can all be of assistance if you need it.

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Post by btaylo24 »

All we need is a nice C5 and we could have a great AMC package!
:wink:

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Post by Psuls »

Understood Barry :wink:

Currently have issues with xml coding.

But I'm still working on it :)
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Post by btaylo24 »

Pascal

No problem. Looking forward to your C-5

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Post by MIKE JG »

btaylo24 wrote:Mike

Looking good...We will have to do that KC10 package we discussed once this is out. Just need a C5 for a nice package
I will get my KC10's FP out of storage!

Barry
Ya I figure that since there's only two bases with KC-10's it should be easy enough to do them all in just one or two packages. Also will have to leave it as a straight DC-10 model as well since the there are some in use by other miltaries around the world. Belgium has a couple in use I think.
Last edited by MIKE JG on 06 May 2007, 13:38, edited 1 time in total.
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Post by dinovandoorn »

Ya I figure that since there's only two bases with KC-10's it should be easy enough to do them all in just one or two packages. Also will have to leave it as a straight DC-10 models as well since the there are some in use by other miltaries around the world. Belgium has a couple in use I think.
Nop, only the Netherlands use these KDC-10's and i don't know any other operator...

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Post by nickblack423 »

Make two versions.

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Post by MIKE JG »

Ahh the Dutch, that's right. Saw one of those up in Montreal the other week. It was parked over at the terminal for some reason. Anyways here's an interesting way of comparing your model for size and dimensions. Just use the slew and morph it into an existing model and you get an idea where things are at.

This is morphed into the Charles Dayhoff model.
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ComparevsCDAIKC10.jpg
ComparevsCDAIKC10.jpg (74.84 KiB) Viewed 1613 times
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Post by CelticWarrior »

Mike, that's an interesting way of comparing models :lol:
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Post by MIKE JG »

Yea everthing is pretty close except for the height of the tail for some reason is quite a bit off.
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Post by MIKE JG »

Did quite a bit of reworking tonight. Reworked the horizontal stabilizers and main wings. Redid the fuselage as well. Trying to keep that poly count as low as I can. Threw some basic texturing on it for some flavor.

Current FSDS v3 poly count is 1826 x Rysiek's coversion factor of 1.8=3287 !! Lots of tweaking still to do. Hopefully I'll lose a bunch of those when I redo the engines.
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MGAIKC10_1.jpg
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Post by jgibson_sniper »

its looking great!
f14driver

Post by f14driver »

The dutch have 2 KDC-10's as they are named here.
Both are converted DC-10-30's that have recieved remote controlled boom operation modificationsas well as glass cockpit screens.
They are used as Tanker as well as Trooptransport aircraft.
They still have the normal seating configuration of the DC-10-30.
Recently a third DC-10-30 has been purchased with a 4th airframe used for spare parts ( still located in the USA)
If you guys need any info on the dutch KDC-10's let me know.
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Post by MIKE JG »

Thanks for the info Tom. I'm sure someone will pick those up in a package eventually. So they do, or they do not have a refueling boom on the back?
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Post by MIKE JG »

OK poly count is back under control after reworking the engines. Now sitting just under 2400 with the conversion factor.

Open question to any of the modelers: What's the best way to make the flight control surfaces? Cut them out of the wing, etc. with a boolean operation or just make a copy of the wing, tail, etc. and then delete all but the parts that would be controls and then delete those segments from the original part and add the copied ones back in as seperate parts.
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MGAIDC10_2.jpg
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Post by RipPipPip »

I prefer much that one:
MIKE JG wrote:... just make a copy of the wing, tail, etc. and then delete all but the parts that would be controls and then delete those segments from the original part and add the copied ones back in as seperate parts.
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Post by Psuls »

RipPipPip wrote:I prefer much that one:
MIKE JG wrote:... just make a copy of the wing, tail, etc. and then delete all but the parts that would be controls and then delete those segments from the original part and add the copied ones back in as seperate parts.
I do too. Boolean makes too many polygons...although it reflects the reality
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