RTAF

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Stewart Pearson
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Re: RTAF

Post by Stewart Pearson »

RKE wrote:Thanks Stewart, someone was kind enough to send an ADE that'll work in the meantime. Did I ever release those plans here?
Ehm..................................no. :wink:
Stew

"There is an art … to flying. The knack lies in learning how to throw yourself at the ground and miss."
RKE
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Re: RTAF

Post by RKE »

Whoops. Old age setting in I guess, and I'm not even out of my thirties yet :lol:

As per usual, check to make sure the title= section of the aircraft.cfg corresponds with the aircraft.txt file.
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RTAFB Takhli.zip
(3.3 KiB) Downloaded 85 times
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petebramley
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Re: RTAF

Post by petebramley »

The following Plans are updates to Original work by Giacomo (James84). All I
have done is to update them for the paints released by Mark (Djnocturnal).

The paints can be found here:

http://marksfsrepaints.jimdo.com/ai-paints-other/



Enjoy
Attachments
RTAF F-16s.zip
(65.16 KiB) Downloaded 69 times
Pete B
Retired and busier than ever !!
RKE
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Re: RTAF

Post by RKE »

maverick69 wrote:
Stewart Pearson wrote:Does anyone have either scenery or afcad for the PC-9 base at Kamphaeng Saen (VTBK)

Thanks
I put together a basic afcad. It's better than nothing. Feel free to improve it
Sometimes less is more, and this looks fine as it is to me. Much appreciated.
rob hirst
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Re: RTAF

Post by rob hirst »

Hi all,

Wondered if anyone else is getting CTD's with the RTAF F16's? I think I have narrowed it down to one of the 102 squadron (with this traffic BGL deleted I don't get an issue) but am stumped what to do next other than remove a texture at a time and see what happens.

The crash happens at both Khorat and Takhli bases where I have default scenery (updated afcads) and it definitely doesn't happen when 102sq is disabled.

Any help or pointers where to go next gratefully received.
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petebramley
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Re: RTAF

Post by petebramley »

Hi Rob

The following paints are in a format FS9 does not like:

HTAI_F-16A_RTAF_1.ZIP
Texture.RTAF_102_10211\f16c.bmp

HTAI_F-16A_RTAF_2.ZIP
Texture.RTAF_403_40311\f16c.bmp

HTAI_F-16B_RTAF.ZIP
Texture.RTAF_102_10201\f16d.bmp

Using DXTBmp bring up each texture and save as "Extended bitmap" and in the "Save as type:"
box make sure it reads DXT3

This should cure your CDT

If not give us a shout and will look further into the problem !!
Pete B
Retired and busier than ever !!
rob hirst
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Re: RTAF

Post by rob hirst »

Pete,

Thanks, I will try this when I'm back home at the weekend.

Digging the Tigers emblem by the way. Get down to Welford Rd much?? I try to get down a couple of times a season as it's only 10 minutes from home, but I've been slacking a bit this year.
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petebramley
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Re: RTAF

Post by petebramley »

Yes mate

Season ticket holder so I get down to all the Home matches. Been in the Crumbie seats
for about 7 years now.

:D :D
Pete B
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Stewart Pearson
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Re: RTAF

Post by Stewart Pearson »

Takhli AB - VTPI has now been released.

Files here;

http://www.militaryaiworks.com/newforum ... 51&t=14370
Stew

"There is an art … to flying. The knack lies in learning how to throw yourself at the ground and miss."
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